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Board a nations ship, and check you have all the exact blueprints to make that ship, the races can be very choosy about ordering their design of ships.
look at race shipyards / wharves and see what they are short off. missile parts / weapon parts can be good for small but consistent profit making. In war sectors turret components and shield components can be hard to come by.
In x4, I believe pretty much the only sink for goods (other than nvidium) is the shipyards building ships, to replace lost ones, so peaceful races can be a problem.
Have you done the missions? try selecting the options that provoke more open warfare, and see if that helps.
If your claytronics and hull parts are beginning to fill up, time to build another factory for yourself. Have enough and some somewhere will make money.
I have the other problem, my shipyards sell small ships so fast I can't keep them stocked with parts, so my new large ship yards are not helping yet.
heres the thing if you read literally anywhere online people are saying they have over 1billion within 3 days of play and they also magically have hundreds of millions flowing in from shipyards.
Not only does the shipyard BARELY pump out ~10m an hour the orders for ships are very random either a flock of them or none at all there is no inbetween
That seriously blows considering the what 400+million i threw at it... the whole plan was to get to that point where i was printing money and just kinda buy/buildships like crazy then go on a genocide get bored and quit looks like im stuck with get bored and quit
My bad, I was tired when I read it and somehow missed that part.
Scan some ships see what equipment they use on ships, buy that's blueprints.
Other than that, only thing I can think of: does your station have a ship trader?
Also, in order for a faction to buy ships, it needs to lose them somewhere. So if the faction is not in a active war currently, it probably wont be buying that many / any ships.
But no, ships don't print money in the billions anymore, like they used to. Afaik 4.0 introduced a 0.3 multiplier on all ship sales for the player. So instead of getting 15million for L sized ship, you're getting 4.5 million.
You're better off just building the ship and right-click selling it to a wharf/shipyard that's low on materials. Unless your goal is to also make the faction stronger, in which case letting them buy ships is the way to go.
That said it is very important to have ALL the blueprints for ALL the factions ships and ALL the X and XL equipment items to make sales. This costs a fortune. Several billion. So I'm not entirely sure that shipyards have that good ROI per se even if they do get a lot of orders.
However I don't think that's the point really. Wharfs are great for making money mid-game forward but I don't see shipyards as a money maker really. The big thing about having a shipyard and all the BPs is you can build yourself whatever you want for "free" if you make all the components yourself.
And by the stage in the game you can afford to set up a shipyard properly who needs money anyway?
Thankfully it wasn't me and i am certain the guy you just insulted has read it already but won't reply because of that.
Anyway, the decission to take away the Money Printer abilities was made because of just that.
People tended to build Shipyard after Shipyard until the universe literally was dry of resources and not a single of them was of any use... or the Factions had to exclusively use Player Shipyards because they could not use their own because they lacked Resources that ended in the Storage of Player Stations.
The intend for Shipyards is much more pragmatic, you want one and therefore you have to have the required Infrastructure to run one in place before it starts to pay out.
Ships are worth the resources they are made out of.
You want your Shipyard to pay for it self?
Have a look were you can Save money in the first Place!
Energy is for Free, Minerals are for Free, Gas is for Free... literally everything is for free if you Produce it, Mine it and Ship it inside your OWN Economy.
Again, if you read this Mr. "Wharfs need a nerf", you're an argnu's butthole. Put it back.
Is that still a thing? When I first completed my shipyard/wharf I had forgotten to close it down to everyone. When I noticed the money in the stations account climbing I looked into it and it turns out one of the Split factions (can't remember which one atm) was buying Chimeras off me. I only build Terran shields, and at the time the only small weapon BP I had was the PAR Blast Mortar Mk2. It's possible they bought ships without shields or weapons I guess, I never tried finding one to look at it, I just closed off all trade with that station.
show me your station, please.
no, seriously.. show it to me... and after that explain why you haven't split the 3 resources into multiple independent stations.
because... i have an open economy that is made out of the exact ammount of productions, split into separate stations that only feeds into my own shipyard in Savage Spur.
and its constantly paying out.