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It looks like you got the same Gcard as me, and I don't have any problems with performance in this game at all. So you should be safe on the graphics card end.
The game engine albeit letting you waging war with a lot of ships, can't handle them smoothly.
The game can handle a dozen of ships quite well but rapidely looses its steam when 20+ ships + projectiles + asteroids + station come into play.
https://steamcommunity.com/sharedfiles/filedetails/?id=2432486396
In sector single ship idle: 40 - 70 FPS
In sector muti cap ship, stations, countless drones fight: 30 - 40 FPS
Worst is map view. Doesn't matter where you are. 10 - 20 with SETA. 20 - 30 normal.
I've also noticed theres literally 0 FPS increase by changing my resolution - However the HUD will bug out when running on 4k with blinking/disappearing meters and the AI also feels like it doesn't work as well with more bugs and sometimes broken missions.
X4 is just "one of those games" in fact I've been playing X series since X2: The Threat, performance issues were always a problem. Not that this is an excuse however, I don't think the Devs deserve the hate I am sure they try their best to optimize but with such a huge simulated universe with so many variables it is inevitable I suppose. I'm no games designer so what do I know. My Rig can run Red Dead Redemption on a decent fps 40-60 with all settings on ultra 95% of the time but this game just melts my PC.
X4 might have looked something like the expanse if they had held their ground. But w/e.
But, I'm having a hard time with the AI; after 2 years of updates, I've just tried today another battle with 6 Behemots against one Xenon I. (FPS was good)
1 leader (5 subordinates set to mimic the leader) I gave the leader the attack order.
They began to move in formation (great) in direction to the I who is moving toward them.
They stopped at around 8-10 km and half of them began to shoot (the other half was too far 11 km+ and they never tried to move toward the I)
Suddenly all of them (as usual) spined around and turn 180° showing their engines to the I and putting their main gun the other way instead of facing the enemy!!! Shooting the I with only their L turrets.
They died one after the other, staying in this pitiful position. (all captains were 3 or 4 stars)
2 years I have waited since the release,for what? for that atrocious moment of total imcompetence...
What kind of ships and weapons were you using? L class?
https://static.wikia.nocookie.net/x4-foundations/images/1/1b/Behemot_Vanguard.jpg/revision/latest/scale-to-width-down/310?cb=20200212194651
I did the battle a third time, same behavior.
But I think I may understand what is happening:
By studying their rotation It seems that they try to predict the next position of the I.
But they do it too soon and too quickly. And if the I change its course, they do not recalculate the next position... just food for thought...