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回報翻譯問題
As I haven't changed any hardware recently or even installed any new software before running CoH I doubt it's hardware / software fault but ... you never know;)
I tend to turn off any form of Streaming, it's not that I don't want people seeing my gameplay, it's more down to knowing that doing so is going to consume some resources and in the past (on a different rig some years back) cause crashes.
Refresh Rate is also a potential consideration if the one in your Display Settings > Advanced Display Settings isn't exactly the same as your monitor it can cause issues.
Along with the setting in the game settings for Adaptive VSync (I'd try turning that off).
I'd also try using the default High setting rather than a customised version (With the Maximum LOD/Effect Distance) for the game and see if it makes any difference.
Hopefully some of these suggestions will help, if it doesn't then it just rules things out further as to where the fault is.
which is not very well optimized, but that wouldn't cause issues like you describe.
also the auto-save-function is known to cause issues, but again not a 1 minute stutter.
then you could also try to disable map or mini-map features: some of the map-features cost ressources like you wouldn't believe.
did you set windows on 7 days update-pause and checked similiar programms (i guess you haven debloated your win) with telemetry or auto-update?
what would be interesting to me is if you get the same issue with similiar CPU/GPU heavy games or benchmarks? well not just CPU/GPU, but from your detailed describtion i gather you already know what you are doing.
You cant get "Lag" in a single player game....
Stutters / bad frametimes ≠ Lag
1.) Steam Overlay - to be honest, I forgot about it completely, but after turning it off - no changes
2.) Adaptive Sync - I've already tried to turn it off completely - no difference
3.) High preset - no difference
4.) Win auto update disabled / no telemetry or something similar
5.) Volumetric fog - that was also my first thought ... but no difference
6.) Map filters - tried with all turned off - no change
I also tried:
- use of other power plans
- setting the priority to the highest in the task manager
- core affinity changes
;)
I also read somewhere that some additional devices can be troublesome (because I use Saitek X52) - but again there is no difference.
"what would be interesting to me is if you get the same issue with similiar CPU/GPU heavy games or benchmarks?"
Hmm, recently - from "high demanding" games - there will be Kingdom Come: Deliverance / IL-2 Sturmovik, but there is no problem with them
For now this stutter is minimal to be honest - and I can play with it, but as it's already visible at the beginning of the game, I'm afraid it will get much worse later.
This stuttering haunts me;) First because of the 3.3 mods (I did - let's say - a benchmark to know what my computer can handle), but it was sorted out and everything worked fine. So I was convinced that all will be well also with CoH, but hey! there is always something ;)
I have not only tried to update the BIOS, but - from previous experiences - I don't update the BIOS when the system is stable and there are no "big reasons" to do so.
srsly...
just try...
i would even recommend if you have integrated audio on motherboard - try to use it instead of audiocard...again...if it will work you will laugh to death...
The main issue I have discovered is that external audiocards can often lead to buffer issues. This is in relation to: bus speed, I/O of the CPU / memory speed and everything that is related for sending a single 'noise' from memory to the audio card.
The issue I often had: when buffering is 'wrong', the IRQ (interupt requests) go through the roof ("give me data... give me data") which would then lead to constant 'sound interupts'.
A lot of these issues can be solved using something called "Asio drivers". But these often do not work well with games.
Anyhow, with this part of the knowledge splattered on the internet, I would totally recommend using the onboard soundcard and test case if you have an issue that way. If that works, you can narrow down on looking into buffer states of an external sound card (there is tons of info about it, I would recommend taking asperin though).
Since motherboards often overcome the buffering status because they talk very well with each other (thanx to north bridges and such).
When the onboard card doesn't work, I would look into what each processor is doing (since the graph that was posted is the overal cpu load, not individual cores). ProcessExplorer (https://docs.microsoft.com/en-us/sysinternals/downloads/process-explorer) can be a handy tool for such a thing.
While it can be infuriating to try things that don't work, as suggested you should be closer to an answer.
Tbh, your screenshots didn't really suggest any major hiccup to CPU or GPU creating such stutters.
If you want to delve deeper into what your system is doing then you could use Resmon (Resource Monitor) to get a better picture compared to just Task Manager. Resmon should already be available on your OS, so you can type it in the windows search or just use a run command for it to run.
I'd setup a Second Desktop (Ctrl + Window key + D) with resmon running on when you fullscreen into X4 on the other one. (Navigate back and forth with Ctrl + Window key + left or right arrow.) This should mean you can then see whats going on.
As for further things to test it just leaves just peripherals and the soundcard, but I assume you've ruled both out.
One last thing that is different between 3.3 and 4.x is ventures being disabled, although I'm not sure how that would tie into micro stutters but it's something to consider.
Also, stuttering doesn't affect the in-game audio (I first played with the original music from CoH).
But I tried with the in-game audio off and the card disconnected - no change. I even updated the BIOS a while ago - no changes.
;)
Here is the info from ProcesExplorer (it was a bit clearer compared to that from resmon), on the second screen I marked in red the moment when the stutter occured:
https://drive.google.com/file/d/1os-gnE28JApGvbgZBx1JZgABYao5hZ11/view?usp=sharing
https://drive.google.com/file/d/1APaH9Ll1Ablrk3-qFJH8g7tBYEuK4B6O/view?usp=sharing
It's possible that its corrupted since the update and needs to be recalculated.
- When testing to see if it was a wif-fi issue I disconnected my usb wi-fi dongle entirely. The stutters were still there.
- Audio drivers are up to date. I went to the ASUS website after re-installing windows and downloaded and installed all the latest drives for audio, usb and chipset.
- I have one of the latest bios. I decided not to install the newest which includes support for AMD Ryzen 4th gen. My motherboard supports 2nd gen fine without that update.
I already tried turning setting down to low, still no dice.
I will try turning off steam overlay and removing all peripherals except mouse and keyboard.
Thank you for all the suggestions!
It didn't help either :(
Anything like icue, wallpaper engine, etc... running?
press windows key + x and click on settings then go to privacy. In the list on the left scroll down to background apps. Maybe turn some stuff off in there and reboot the pc.
Microsoft one drive could also be stuck in a loop I guess?
Any background recording apps running? Like ones where you press a key combo and it records the last x minutes of gameplay?