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However the effects are there. Look at the faction relation in the encyclopedia. The Yaki are basically at war with nearly everone. After you completed the quest, they are neutral to Argon/ANT
I can see how for someone it might feel like a reward but I am about 11 game days in and cranking out nearly a billion a day from my stations as is and there is no emotional reason to benefit here.
The Yaki have been buying unlimited amounts of ships, despite not having income, from me in my home sector for several in game days. The Yaki have largely paid for my "too big to fail" experience in the game which sadly hasn't caused any other factions to feel threatened by me so the game is limited in challenge at this point. Their constant buying of medium fighters from my dry docks funded multiplication efforts of other stations leading to mass self contained L and XL factories.
I did this Yaki quest line for the emotional reasons the story introduced to helping them from the start. There was no resolve to that adding to many let downs found in this game.
If anyone would suggest I look else where in the game for satisfaction, the challenge of killing off the other factions doesn't appeal to me, partly due to I want to play inside the game world as a right sim and other part because the A.I. is terrible in this game. I watch my capital ships leave formation to make moves that get them killed despite not needing to move due to range advantage, to which I can just produce more be it that pilot rank really seems to do absolutely nothing in large ships. Neither babysitting my formations nor soloing enemy stations in every sector is enjoyable, all I have is the story after the initial come up experience.
I agree. Sad. This game seems like it was designed, developed and produced entirely by the engineer type personality.
Too what advantage is this peace? A few map graphics no longer appear to fight each other, but it does nothing to alter the state of the universe as this real in game economy is a load of horse poo. As I mentioned to another reply, the Yaki have unlimited funds it seems despite having no trades going on and they do not contribute anything to this experience other than inflation if there is an economy and no story.
The game does so much beautifully, It is brilliant and unique as something which provides a great deal of experiences they can be proud of, but leaves some of the most basic and necessary parts of an immersive experience completely abandoned.
The bonus quest would be nice to see a news message like other quest
So go find some of the ex-bioware talent and spend some of Bernd's money to hire them. If walking around on stations and talking to NPCs, or following a branching questline to it's completion was like Mass Effect people would be gushing over how awesome interacting with the NPCs can be.
When you first get to know Shinnamon he tells you the thing in life he wants the most is to see the Earth firsthand. So the very first thing I did when I got him back was to fly to the Earth sector. He didn't do or say anything special. He's just random_yaki_npc_006 reading from the same script pool as the rest of them. He doesn't even have the same voice actor anymore.
If this were Mass Effect he'd have a whole speech about how awesome the Earth looks and how you're too cool for bringing him there and it must have been a PITA to get access to the Moon and Earth and blah blah blah.
I've also read that eMynock was able to do build mission for them in the past, however the Yaki no longer hand out missions. I've made the Yaki base my temporary headquarters and hang out there when I'm running the empire and I've never seen them give out a single quest of any type. If they're supposed to be giving quests - they aren't and it needs fixed. There would be some small amount of satisfaction building up a new Yaki empire for them via quests.
If you can't handle honest criticism then stay out of the customer complaint department.
That comment wasn't about you, don't worry. Your feedback is much appreciated. You might be happy to hear that Shinamon does indeed have special dialog if you reach Venus and Earth legally before losing him. I didn't have time to add something for the illegal case, sadly, and the voice lines were long set in stone when I added the ability to recruit him at the end of the plot.
The mismatch between the plot-specific lines for that NPC and the generic lines once he becomes a player-owned are an unfortunate consequence of logistics. It's difficult to get an entire, huge set of generic lines for an NPC that otherwise only appears in a plot.
But he doesn't just appear the in plot - he's your 5-star homeboy. He's a familiar name in a sea of rando NPCs. When I made my first Asgard I instantly knew who was going to be flying it for me.
I would love it if there were a small handful of special NPCs that were fully fleshed out with their own voicework and stuff - who would call you up and cheer you on when you complete a major milestone such as building your first station - or chime in with a "BOSS! NOOOOO!" when your ship gets blown up.
Like in Fallout New Vegas or Dragon Age where you have bunches of normal NPCs all over like normal, then you have the special "companions" that chill at your house and have lots to cool stuff to say both when engaged and when just out walking or fighting. That would really add a huge dose of flavor to the stations and NPCs.
Actually you can get a short promt from Shinnamon at earth. You just need to NOT hurry up with the TER story quest and as soon as you are free, just grind away and reach a TER reputation on +20 to gain access to TER inner core. You go there with Shinnamon and he'll make a comment on it, but nothing big.
Also when you get the terran sector defence mission, there are 3 outcomes...
Get the station destroyed by xenon and your representative (forgot her name) will curse in poor Japanese (or was that a different scene) and tell you to pull back.
Survive until the time out, in which the Terran high command on the Silverback will reprimand your representative for not doing a good job and take over command, and she sends you back.
Or the hardest, which can't really be done without a ton of grinding before this mission... Is to not only survive, but destroy every xenon attacking after you return to sector once Shinnamon is MIA. You'll get congratulated and asked to return.
I forgot if there was a difference in reward for each outcome or not.
Thank you for the reply, I think the point at which we are talking about, compared to the point I am presently understanding you are talking about, is after all of that, when I have cleared the Xenon from the sectors. I had chose to reconnect the Yaki to the humans, destroyed the psi tower thing, told the TER command about them not being a threat, then wiped the xenon. I used mostly capped ships destroyers and a few TER battleships I built at my shipyards with plasma cannons on two and beams on one, eventually adding 3 more to speed things up with the same config.
Is this the point you understood me to mean? Did I misunderstand you?