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Only the super big carrier/Aux can resupply/repair but you could take a M size Cerberus which can hold two fighters.
1 in it internal storage and 1 on the docking pad.
What you could do however is get an AUX ship.
I stole HOP one and used it as a mobile resupply base.
I just set the global resupply setting to high and keep it in the sector I want it to operate in and the other ships will head to it on their own.
Selene: https://roguey.co.uk/x4/ships/ship_par_l_trans_container_02_a_macro/
Buffalo: https://roguey.co.uk/x4/ships/ship_spl_l_trans_container_01_a_macro/
Wyvern: https://roguey.co.uk/x4/ships/ship_spl_l_miner_solid_01_a_macro/
I mostly use the Wyvern as it is the fastest ship - and it can act as flak frigate. (even in fleets!)
L miners and freighters are way cheaper and personally I'd never waste my first 20 million credits for getting a "baby carrier" and get "the real one" instead :)
The secret to a good early income is to set up at least 1 medium nividium autominer in every sector with a trade station (except the Paranid, they don't trade nividium). The cash needed for that mobile base will just roll into your account while you do something else.
For serious money I'm switching to build missions - that's the moment when I start building my fleets (and buy carriers)
Useful "mini-carriers" are:
Selene / Buffalo :
+ reliable, fast-(ish), L turret, container storage
- squishy, only 1 S dock
Wyvern / Chtonios :
+ actually very fast, 2 S docks, cheapest L ships
- squishy, only mining turrets for L hardpoints, bulk storage
Behemoths:
+ actual combat ship, very durable, 4 S docks, fast enough, Argon production
- expensive, small storage
Oddyseus:
+ actual combat ship, durable enough, 2 S docks, 1 M dock, fast enough
- expensive, small storage
Any Auxiliary:
+ actually great docking space, most durable, can repair all ships (even L ones), great cargo
volume, automated repairs and resupply, can carry up to 100 drones
- slow af, sluggish, bad turreted defense, price varies between destroyer - almost carrier levels
I thought that the Frigates are the "baby carriers", they carry 2 fighters (1 docked inside the ship, 1 docked on the Docking Bay) along with several drones and turrets
Any Destroyer is essentially the L class version of the Frigates where you also have 2 weapons, several turrets, 44 Fighters/Bombers (40 docked inside the ship + 4 on Docking Bay. The Oddy is the only one with the M dock)
In Vanilla, the Aux ships are the true carriers (in terms of being a city in a ship) ... but they're not "baby" by any means. They're essentially mobile space stations that can create Buy Orders to resupply their cargo for repairing or re-arming your battle fleets.
The actual "Carriers" in the game are more like the "tank" that can scramble large amount of ships in shortest time. They just have to manually resupply their cargo from time to time unlike an Aux ship that can manage a squadron of trading ships for resupply missions like a space station would.
There might be a "mini-carrier" though as a mod.