X4: Foundations

X4: Foundations

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Cheezeburger Dec 17, 2018 @ 1:28am
Whats the best way to collect drops?
So I just found out ( I think) that collecting drops remotely via orders doesn't transfer the stuff to you and it doesn't show up in the cargo of the fighter either it just disappears. If i get into my own ship I can collect but i cant give myself commands to collect stuff and fishing them out manually is annoying, how is everyone collecting their drops?
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Showing 1-14 of 14 comments
TrinityC Dec 17, 2018 @ 1:38am 
So far the annoying way is the only way. Unless there is a mod out there.
Azero Dec 17, 2018 @ 1:43am 
You can put the guidance marker on it(orange) then use auto pilot to get within 1km, and then you can just use the "vacuum" looting to pick it up. This all works in SETA. It's lazy but fast in SETA. You sometimes slingshot crates far away from you with SETA tho, but it doesn't happen too often. My record is 200km x)
Cyrus Dec 17, 2018 @ 1:43am 
There is a mod that allows your ships to remotley collect items and place them in your inventory.

https://www.nexusmods.com/x4foundations/mods/131

This lets you use the "Collect" option to actually collect these items.
Last edited by Cyrus; Dec 17, 2018 @ 1:43am
Harrison Dec 17, 2018 @ 2:18am 
I might look into that mod. I’ve found that my AI pilots actually do pick up inventory items, but it goes into their inventory rather than mine.

I had one pick up some spaceflies and then get scanned by pilot and told to drop them.
Danke Dec 17, 2018 @ 2:21am 
Press O (by default) to vacuum crates.

There's a small chance if you release O before collecting it, it'll get slingshot out of reality.

Leaving the sector erases crates, but you can command another ship to pickup crates in an area.
Alith-Ahnar Dec 17, 2018 @ 2:22am 
Originally posted by Harrison:
I might look into that mod. I’ve found that my AI pilots actually do pick up inventory items, but it goes into their inventory rather than mine.

I had one pick up some spaceflies and then get scanned by pilot and told to drop them.

heh yes they do. ^^

as for none inventory items those do go into the ship cargohold or deployable/missile storage you name it.

Fun fact some random police scans are only for show had a dozen times by now police scan a ship call it out for contraband and it did not have any to drop what so ever.
Mong107 Dec 17, 2018 @ 2:51am 
The whole idea about that UNLIMITED personal inventory is from my point of view wrong. It does not make any sense why you can store for example Crystal shards as many as you want. Making money by farming these shards is then so easy that it gets gamebreaking.
Alith-Ahnar Dec 17, 2018 @ 3:02am 
Originally posted by Mong107:
The whole idea about that UNLIMITED personal inventory is from my point of view wrong. It does not make any sense why you can store for example Crystal shards as many as you want. Making money by farming these shards is then so easy that it gets gamebreaking.

yeah and is so mindboggeling boring as is mining in EvE online.

the crystals are for X4 what the lockboxes happend to be for X:Rebirth easy money you have to search for.

in X³:AP it was exploiting the stock market.

every X had a cheesy way to make easy money.
Last edited by Alith-Ahnar; Dec 17, 2018 @ 3:05am
ImHelping Dec 17, 2018 @ 3:31am 
Originally posted by Mong107:
The whole idea about that UNLIMITED personal inventory is from my point of view wrong. It does not make any sense why you can store for example Crystal shards as many as you want. Making money by farming these shards is then so easy that it gets gamebreaking.

Maybe fix broken inventory based missions, before crying over "We have a standard issue videogame inventory!"

busywork brand tiny pockets also would mean you couldn't even carry the crafting requirements for things like spacefly caviar.

Or deciding to help people out asking for 30 crystal bits, and all the other assorted vandor fodder. Which is a pain in the ass to do without hoarding them in your infinity pockets because even though you can track the exact amount of methand in realtime in a station 10 sectors away, you are not allowed to know where dust filters are being sold until you walk up to the cashier in person across enough stations to get lucky.

Is somebody threatening to take your gamer card away or something?

Irony is a lot of people who enjoy infinite pockets STILL want someplace to stash pocket inventory for later.

Storage can be QoL alongside bog standard pockets. Not just old resident evil "A lockpick made out of a paperclip takes as much space as a rocket launcher" brand "gameplay time by way of backtracking"
Last edited by ImHelping; Dec 17, 2018 @ 3:35am
Mong107 Dec 17, 2018 @ 5:26am 
Im not crying just saying my opinion ;). I simply do not understand why these things can't by count as standart comodity items like others with their specific volume/weight and why we need two separate types of inventory. So i can store in my tiny ship only, dunno, 150m3 of grain but in the same time i'm carrying hundreds ofvcrystal shards, each big as...I was actually playing X4 only for 2 hours before refund so i dont remember other items which are in personal inventory but currently im playing Rebirth (and im enjoying it for most of the time) and there are plenty of diferent minnig/farming items which are placed in personal inventory and when i came back from exploring torides i had thousends of these sold for millions... Compared to operating with limited cargo hold for other resources it simply breake immersion for me. I would understand the personal inventory for some very specific items like licences, bp's or verycrare items like Seta/jumperive parts.
Last edited by Mong107; Dec 17, 2018 @ 5:30am
Alith-Ahnar Dec 17, 2018 @ 10:41am 
Originally posted by Mong107:
Im not crying just saying my opinion ;). I simply do not understand why these things can't by count as standart comodity items like others with their specific volume/weight and why we need two separate types of inventory. So i can store in my tiny ship only, dunno, 150m3 of grain but in the same time i'm carrying hundreds ofvcrystal shards, each big as...I was actually playing X4 only for 2 hours before refund so i dont remember other items which are in personal inventory but currently im playing Rebirth (and im enjoying it for most of the time) and there are plenty of diferent minnig/farming items which are placed in personal inventory and when i came back from exploring torides i had thousends of these sold for millions... Compared to operating with limited cargo hold for other resources it simply breake immersion for me. I would understand the personal inventory for some very specific items like licences, bp's or verycrare items like Seta/jumperive parts.

About the crystals and the unlimited storage you make a valid argu... what refund you sir had your chance of proper discord go back in your corner and be ashamed of yourself. :p

Anyway yes some items should actualy be regular trade Items and with some i am happy for them to be under a umbrella of weightless like someone mentioned bobby-pin and missile launcher and such but yes.
Mong107 Dec 17, 2018 @ 12:27pm 
Originally posted by Alith-Ahnar:
Originally posted by Mong107:
Im not crying just saying my opinion ;). I simply do not understand why these things can't by count as standart comodity items like others with their specific volume/weight and why we need two separate types of inventory. So i can store in my tiny ship only, dunno, 150m3 of grain but in the same time i'm carrying hundreds ofvcrystal shards, each big as...I was actually playing X4 only for 2 hours before refund so i dont remember other items which are in personal inventory but currently im playing Rebirth (and im enjoying it for most of the time) and there are plenty of diferent minnig/farming items which are placed in personal inventory and when i came back from exploring torides i had thousends of these sold for millions... Compared to operating with limited cargo hold for other resources it simply breake immersion for me. I would understand the personal inventory for some very specific items like licences, bp's or verycrare items like Seta/jumperive parts.

About the crystals and the unlimited storage you make a valid argu... what refund you sir had your chance of proper discord go back in your corner and be ashamed of yourself. :p

Anyway yes some items should actualy be regular trade Items and with some i am happy for them to be under a umbrella of weightless like someone mentioned bobby-pin and missile launcher and such but yes.

Don't get me wrong - this whole thing about inventory is only little con for me compared to pros which this game offer. I refunded not due to game condition but due to my financial condition :) - im definitely gonna buy it back till end of year. Im own every game from X series since x tension after all and x4 can't miss :)

And when we are speaking about missiles - i dont like the unlimited ammo idea. I think that limited missile / ammo rack brings more deep into the game - you can have small figthers with very limited ammo, medium sized missile frigates with much biger rack and many others ship class. But yes, maybe for that kinde of authenticity we have here ED :)
Alith-Ahnar Dec 17, 2018 @ 1:30pm 
They come a long way actualy in regards to storage.

Remember the previous X games where everything other thensoftware just had to fit into the cargobay?
Those times are in the past everything is either mounted straight to an hard or softpoint and in terms of ammo the only weapon that would use ammo besides missile launcher the projectile gun has indeed unlimited ammo but missile storage is indeed limited.

missiles, drones, lasertower, etc. you name it all have a limit set by the ship hull so that's a start in the more realism not so bottemless bag department.
Besides a few obvious stragglers in the inventory item department i am ok with it having a set of 30 little tea bags taking up storage would feal wrong imho.

On the flip side adding some kind of stack limit tho could close the gap between insane and resonable what do you think?
Cheezeburger Dec 17, 2018 @ 6:11pm 
seems like that mod posted above causes my game not to launch :(
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Date Posted: Dec 17, 2018 @ 1:28am
Posts: 14