X4: Foundations

X4: Foundations

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Kensei Dec 14, 2018 @ 3:21pm
Ship Drag vs Ship Mass?
I'm not sure where the drag comes from when in space, so has anyone tested the differences in controls? I'm trying to make an M feel closer to an S.
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Showing 1-5 of 5 comments
cwsumner Dec 14, 2018 @ 4:01pm 
Look at better thrusters, and are you looking for pitch or yaw increase?

There is no drag in space, but you do get it when going into the atmosphere shield at the landing docks.

If you look at your ship from the third-person view, you will see that the autopilot is firing the thusters to simulate atmospheric flight, because pilots without extreme training (i.e. most) have too much trouble with the real physics.

However, you can turn that autopilot function off, ...but it is not fun for most players.

Note, though, when you turn off the "Travel" drive, the autopilot is not yet active until you move the throttle controls. So have fun! 8-)
Last edited by cwsumner; Dec 14, 2018 @ 4:03pm
Kensei Dec 14, 2018 @ 5:18pm 
Well, if F=ma in this game, reducing mass should increase handling across the spectrum.
Coffeepot Dec 14, 2018 @ 5:27pm 
just save your game and apply the mod then compare the stats?
Kensei Dec 14, 2018 @ 5:40pm 
Yes, already did. Thanks anyway :P
Bardicheart Jan 5, 2019 @ 11:16am 
Mass reduction improves acceleration.

Drag reduction improves top speed as well was pitch yaw and roll (makes the ship more maneuverable).

Both together make for a generally faster and more agile ship. The effect is cumulative with engine mods.
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Date Posted: Dec 14, 2018 @ 3:21pm
Posts: 5