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The Universe already feels very small enough with the highways, superhighway, gates and anomalies.
No idea why they felt the need to add teleportation...
But to be honest .... it takes a high time investment game and shrinks it. Wanna go scan that station? Instead of taking my slow ship there, I send a scout, teleport to it, do my thing, and go back to my “flagship”
While it does change things ... I think the game is better for it myself. Less time sink. More play.
Now this is a great use of the feature. It’s intended to be fun and allow you to be “in the action” instead of traveling 15 sectors to your destination and the fight is over.
yeh but thats what the jumpdrive was for. jumpdrive a smallship or carrier to sector
You should really need to do something in order to start the research off, like collect 10 broken singularity engines and 10 flux capacitors, then more and more pieces for the next levels, with the final upgrade requiring 100 burnite crystals or something so you *really* have to work for it and give up a huge chunk of potential cash. I'd also be happy to replace it with the energy cell-eating X3 jumpdrive.
Sure I will use it in stations/my L class and to ships beside me in space.
But teleporting to ships in other systems/other side of the galaxy avoid it when can (first time was today to see why my ship was 'behing hit', apparently a station jumped infront of the pilot
+!
It's not like you're teleporting 10000 ore across the map.
Less enforced breaks due to travel and no balance issues. I like it personally.
Combine the combat and gameplay of Elite with the long term play value of X4 and you would have an absolute dream game.
I also was quite surprised at the ease of which you get teleportation, but I wouldn’t make it THAT hard to get. That would feel like an elite dangerous cash grind, as you describe it. I would rather block each rank behind an increasingly difficult but unique quest.
Gotta go get a trader to drop (whatever science sounding) item, then carry it back to base while some number of Split baddies try to get it back. Do you race back? Kill the lot and board their ships? Hide in a station while they patrol, then run when they fly out past the station?
They can make it fun to earn without ANOTHER money grind.