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Crew are not expensive compared to the overall price of a miner and you don't have to pay them wages ongoing so it makes sense to crew up your ships IMO. I put four + captain in my miners.
On military ships crews are also useless, but soldiers are, if and only if, you plane to board other ships.
Crews are usefull on mining ships but indirectly. It is a pool of future admin for your station. However most time the captain up admin skill faster than its crews, so people tend to choose him/her instead a crew. mining ship is a good admin school.
I always crews builders ships at max and assign 100 construction drones to it.
Crews to repair ships is imo irrelevant. It is too slow to save a ship in combat, and if it survive you'd better to send it to a repair station.
PS ; what would means +10% efficiency gain, on a freighter ship ?
They help repair the ship and get a good chunk of exp while doing so.
There were moments where I would have died if not for the crew ability to regenerate the hull.
Typically and i have no set values,, For S ships they only get Crew Members, M Ships if it were to hold 20 ish i would use 5 marines and 15 Crew, L class i usually shoot for 20 marines and rest Crew. It is a good idea to keep a spot or two open for a better Crew Member or Captain.
But it's such a tiny amount of money that the advantages make them worth it, easily. If you had to pay them ongoing wages or feed them it might be a different story.
For an odyseus alone it can be up to 450 000 cr.
Escape is something about unknow in my games, at least for military ships which are destroyers at 99 per cent.
Well, however if you you like so much crews, (and it worth also for engine shield and weapons), try this.
Compare price on the shipyard and on the various repair station. It s often cheaper on repair station. the shipyard can propose you 9000 cr each crew and a repair station only 4500. So buy your ship at minima at the shipyard, then upgrade/finish it at the repair station. Repair station are rarely sollicited, so often have full stock and by the way practice lower price. In early game it can make a significant money gain. Early game is about always the time where you're cash dry.
Hope it could help.
Which is peanuts in the context of a fully decked out Odysseus. In any case half that sum would be for marines, should you want them.
Using only it's flak turrets to defend my ship it had survived but not without nearly 80% loss of hull. My Main Battery was out and so were all but 2 turrets, engines were well fried too. I was only carrying 2 repair drones so I assumed wrongly that I would need backup support to travel through the next sector [Xenon].
However, my crew of 2 star Engineers had my ship repaired by the time I neared the Jump Gate. I even double checked by loading the last save! So, YES crew make a difference and even if they had cost 450k that is easily more than paid for in saved repair costs since that battle.
I now even add Engineers to my heavy fighters. I always look out for 2 Star Engineers with at least 1 star Morale.
That's fun because there is a freighter named Buffalo in Star Sector :-)
I need to see it, which race uses it?
450 000 is about 5 per cent the price I pay for an odyseus, for some medium freighter crews can count for up to 10 per cent of the total cost.
In all of my games I was never boarded, not just the ship where I was, but all my ships under AI control. Not a single time. Why Would I do with marines ? Boarding myself a ship ? I did once. Never again, it dont worth the time it takes. I would probably not make a fortune like that. However I know some people like boarding ship, if it is for fun, I have nothing to say agianst that.
@ BladeofSharpness ; Sticky said it is a Split fast L freighter. For what I know a 16 K load. It is even less than light paranid L freighter. But also probably a faster one. Problem is speed is not so important for L ship. L ships waste lot of time to cross gates.