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Then buy a plot in your chosen area or I would recommend using the player HQ. Once you have done the design select hire builder in the plan build screen on the right, zoom out and you should see a list of available builders for hire.
Once the station is built you must assign a manager, assign your M class transports to the station and they will auto buy/sell products.
2] At a guess an 3 way XL dock plus large storage for the wares
3] no idea
Thx Min and mmmcheesywaffles :)
btw Storage : dock the Miners on the Storage? ( to place/unload the Ressources in the Storage? ). Or dock they like a "normal" Transport or so - on the Dock?
Warehouses are not officially in the game. Though some simple scripting mods make it possible to an extent.
Your best bet is to look at what's in high demand, then begin making the factor complex to supply this. The system's around and including the player HQ is rich, however building along the highway give better access and transit times.
That said, your miners can be set to sell to who ever needs what they're mining. Just be careful as they will travel to the closest deposit after the first sale. Which usually has crappy yields.
As long as your station has a matching dock ( piers for L - XL ) you will tell them to transfer cargo if unloading at your station. Or sell at a faction station. Keep in mind if it's a warehouse you will need to tell them to do this every time they fill up.
Then you want to build your station with docking facility and solid storage (not container storage) then you will manually place a buy order for the materials you want the station to collect (I.E. a buy order for Ore) and set it to restrict other factions... This way the station won't buy ore from other people.
Once that is done: tell your miners to 'mining for' station - Do not tell your miners to mine for the station before it is actually ready to receive the goods or they will change to defend and likely get killed.
Once there is 'something' in the solid storage for the station then tell your haulers 'trading for' station. - Again don't do this before there is something to trade or they change to defend. - EDIT: - Again: manually setting sell orders.
I don't know if this still works, but this was the way in the past. Until you're making refined metal and silicon wafers it's the best way to short jump your miners and let haulers do their thing. Manually setting buy / sell on the station and controlling volumes can make even a rock storage facility profitable. Just make sure you restrict individual storages and not the whole station... This is important.