X4: Foundations

X4: Foundations

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CPU Fix
So heres a question for the devs.

When are you going to fix the single core usage in this game instead of making DLC's.

In the current state this game is unplayable due to bad CPU usage.
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16-30 / 86 のコメントを表示
Rhophius の投稿を引用:
I7 9700k @ 4.9ghz
32GB DDR4 3000mhz corsair
ASUS GTX 1060 6gb Turbo
Win10 64bit Pro

I did post on the egosoft forums but ive never been answered despite multiple tries. We all know that the settings ingame do not affect it in any way what-so-ever, this game has severe CPU ultilisation issues.
your right the longer you run this game the more it slows down another dlc will kill it on my rig higher specs than yours ,,, im only using at most 20% cpu ,and mods will slow down even more i have herd that the dev,s wont be doing any more cpu work
Rhophius の投稿を引用:
Well Witcher 3 runs on 4k with everything on ultra, same for Doom Eternal along with Guild Wars 2, which is a massive CPU hog, the fact that the 9700k doesnt have Hyper Threading would make no difference.

So my expectation would be the fact that i have way over the recommended requirements should provide a stable framerate of 60 on medium settings, currently the game after about an hour runs at around 25 fps on lowest settings, I have nothing else running in the background, no discord or youtube videos, no mods. I have a 2ms monitor at 120hz

The CPU has nothing to do with graphics and none of those games are CPU hogs. They are also single threaded too as they don't have heavy computing.

the 9700K lacking hyper threading is a huge penalty to it and a LOT of cycles are wasted because the pipeline isn't used in its entirety.

Modern CPU heavy programs use pipe lining which would kill a 9700K. God forbid they used semaphores for their lock system, a 9700K would DIE. Even a mutex lock system would be a nightmare of wasted cycles on a 9700K.

Its the main reason Intel has been dropped by serious computing companies with Apple being the biggest loss and their stock price tanked when hedge funds dropped them as well.

https://cpu.userbenchmark.com/Compare/Intel-Core-i7-9700K-vs-AMD-Ryzen-5-2600/4030vs3955

This is a comparison between your CPU and mine. No FPS problems on my end on low despite you trouncing me on almost ALL aspects and benchmarks using largely single threaded games.

I am not even going to touch the limitations of x86 causing the 9700K more issues than just multithreaded programming and causing higher than normal usage. There is a REASON the clock speed is so high, to compensate for all of this.

threading is a huge deal and its been the huge thing for years. Intel missed the boat and cost them huge in the tech sector.
最近の変更はNahui Ollinが行いました; 2020年7月2日 17時18分
Bottom line here is X4 is not optimised in any way what-so-ever and no update will be done to fix the CPU issue, we had the same problem with that disaster called XR and egosoft will continue to work on DLC's without fixing a core problem that would make thier game so much better.
i think using one core on a modern game is insane
Murder Mountain の投稿を引用:
Rhophius の投稿を引用:
Well Witcher 3 runs on 4k with everything on ultra, same for Doom Eternal along with Guild Wars 2, which is a massive CPU hog, the fact that the 9700k doesnt have Hyper Threading would make no difference.

so watt is you average frame rate
Hyperthreading vs turned off makes almost ZERO difference. This game is crippled by single core/thread performance and memory bottleneck. PERIOD. Full Stop.

I recently purchased a 10600k to replace my 6700k. And you know what...the performance was EXACTLY the same. My overclocked 6700k @ 5.0 ghz vs the overclocked 10600k @ 5.0 ghz both sporting 3600mhz cl15 ram. There was no difference. The reason...10600k is STILL a skylake cpu. There are No IPC improvements.

See my testing thread over at ego here : https://forum.egosoft.com/viewtopic.php?f=146&t=427248

I was expecting 20 fps increase with the 10600k. In fact both overclocked at 5.0 ghz my 6700k actually had higher FPS and performance.

This is a dev problem. Not a user problem. If this game can't maintain 60 fps with all low graphics setttings on a 2080ti (showing 30% usage) with current high end cpu's...that's a game/dev problem. There are substantial FPS improvements going from 2800 mhz to 3600 mhz ram. But even that was limited to about 10 fps.

And I doubt they can fix this. The way their "universe" is done, it'd require a complete re-write. The Devs are just hoping this gets swept under the rug and people just shrug and move on.

There might be some improvement with hopefully 20% IPC improvement with Alderlake. But this hog is squeezing 10 lbs of bull excrement into a 5 lb single thread.
最近の変更はSpookyが行いました; 2020年7月3日 11時14分
Like i said in the previous post, nothing is going to be done, i tried this on a 8700k before my 9700k, i had also a spare I5 4590 knocking around to test on and the performance has been ♥♥♥♥ on all affore mentioned systems.

@Murder Mountain, not sure where you get your information from, but all 3 titles i mentioned are CPU heavy, they just happened to be well optimised, and as far as benchmarks are concerned, none of that information is relevant since its based on a totally different test bed, such as them using 1080's and 2080 ti's. The exclusion of HT on the new Intel chips means absolutely nothing.

For the simple fact that my 9700k uses all 8 cores on most of the titles i have tested but does not correctly use them with X4, so i think we can quite assure that its a problem with the piss poor LUA engine that X4 is using.
最近の変更はRhophiusが行いました; 2020年7月3日 11時43分
Rhophius の投稿を引用:
Like i said in the previous post, nothing is going to be done, i tried this on a 8700k before my 9700k, i had also a spare I5 4590 knocking around to test on and the performance has been ♥♥♥♥ on all affore mentioned systems.

@Murder Mountain, not sure where you get your information from, but all 3 titles i mentioned are CPU heavy, they just happened to be well optimised, and as far as benchmarks are concerned, none of that information is relevant since its based on a totally different test bed, such as them using 1080's and 2080 ti's. The exclusion of HT on the new Intel chips means absolutely nothing.

For the simple fact that my 9700k uses all 8 cores on most of the titles i have tested but does not correctly use them with X4, so i think we can quite assure that its a problem with the piss poor LUA engine that X4 is using.
can you bring this up on the ego forum ,and any one reading this very intrested to hear wat they got to say
I have...they are crickets.
blizard の投稿を引用:
Rhophius の投稿を引用:
Like i said in the previous post, nothing is going to be done, i tried this on a 8700k before my 9700k, i had also a spare I5 4590 knocking around to test on and the performance has been ♥♥♥♥ on all affore mentioned systems.

@Murder Mountain, not sure where you get your information from, but all 3 titles i mentioned are CPU heavy, they just happened to be well optimised, and as far as benchmarks are concerned, none of that information is relevant since its based on a totally different test bed, such as them using 1080's and 2080 ti's. The exclusion of HT on the new Intel chips means absolutely nothing.

For the simple fact that my 9700k uses all 8 cores on most of the titles i have tested but does not correctly use them with X4, so i think we can quite assure that its a problem with the piss poor LUA engine that X4 is using.
can you bring this up on the ego forum ,and any one reading this very intrested to hear wat they got to say
This issue has come up many times before. The devs have talked about it, but long story short, they have done the best they can with multithreading and are of course always looking for ways to optimize the game. If it was an easy fix, it would have been done long ago.
最近の変更はPathogenicが行いました; 2020年7月3日 13時34分
Don't be surprised if a DEV has been monitoring this thread and has already asked if there is a more official answer.
Sticky の投稿を引用:
Don't be surprised if a DEV has been monitoring this thread and has already asked if there is a more official answer.
we hope ,as time goes by more players will be in long term games then slow down complaints
This here is how you build a game engine and dont use an antiquated out of date system.

https://www.youtube.com/watch?v=7jvgEmAiR1c
Week old 3950X + 64gb Ram @ 3600Mhz + HyperxSSD(for X4) + 1080ti + Windows 10 LTSC(genuine) + X4 Foundations = framedrops and stutter.

Dear Egosoft, please optmize :D I have 3d scenes with tens of milions of polygons that run at better framerates than your beautiful game.

I know you can do it, I believe in you! Now c'mon...make us proud!
i was running only 8 gb (bcause its very sufficient for everything so far, only just coming up from 4 to 6, which was also sufficient for 99% of my games), and when i as to upgrade that, in dec 2018 for x4, i also ran over m.2, and instead of memory, i got a small 240gb m.2 drive for same price, and the difference in performance ingame was insane.

i think waaaaay above what people experienced who had big CPU, big RAM, but no m.2 drive.

-> maybe one can still improve game performance with better m.2 drive, that has not 1(like mine), but 2 or 4 gb/sec that is my best suggestion OP man.

the memory was COMPLETELY fullstock along hours, but the game running and running smooth like hell.

it only became less smoth with really much traffic and 200 prod. modules complex and with 200 ships (only counting my military fleet nott traders not other factions) upwards in sector.

before, the game was finish for me after 60 hours into fresh start~ish buildup.

so the m.2 drive is one thing.

my ryzen 3, is doing well, i think a more expensive cpu will raise the units i can hold a step further, but hearing the topmost CPUs not getting it done, im bit unsure, but those people mostly DONT have a m.2 drive with mages huge magic with performance really.

could explain why, but i did that years before.

you must configure the pagefile (the virtual memory) to work on the m.2, so thats the secret.

there is a point where egosoft can help, but that goes over years. just play the universe and stop with 200 ships and share the stations on the galaxy, optimize your gameplay, is also working well.

Try that to build stations in WHOLE galaxy, like the game is invented it in year 2000.
so the best way is to improve your play speed, ...
最近の変更はKampfkekskrieger EXP Folk Masterが行いました; 2020年7月4日 7時51分
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投稿日: 2020年7月2日 12時37分
投稿数: 86