X4: Foundations

X4: Foundations

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bigd Jun 14, 2020 @ 11:02am
Whats up with the argon!!
Each play through they act so helpless. They didn't stop the HOP invasion and they wont engage the Xenons that's also invading. They just lost their warf and their CAP shipyard wont produce any combat ships even though they have the resources. The first time the HOP invaded argon prime, they destroyed the argon defending fleet that has been there since the beginning of the game. They then retreated for some time and came back to no contest. Then a XEN Branch 9 Destroyer K came in from the north and started to destroy their stations with no resistance. Not one station with defense systems engaged the Destroyer. Its as if the Argon faction are just brain dead. The other factions actually creates fleets and sends them out depending on situations.
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Showing 1-13 of 13 comments
Wraith Jun 14, 2020 @ 11:20am 
Sound like you just got some bad game for the argon.
Argon holding out against Xenon just fine in my game and is covering Hatikvah choice decently.

If anyone a victim of Xenon consistently, it usually the Teladi or the split.

Antigone is the one who is responsible really in stopping HOP I never seen Argon do much but patrol their space. In my new game Antigone is actually beating back HOP mega fleet and got a ground in their space.
Last edited by Wraith; Jun 14, 2020 @ 11:40am
HoloByteus Jun 15, 2020 @ 12:40am 
My guess... inbreeding. May they all die in a pod. Argon should have been given Antigone's ships instead.
Sooner535{UFIP} Jun 15, 2020 @ 2:16am 
I have also noticed this as well :/ most of Argon's fleets sit in sectors with no enemy connections -.- just sitting and waiting for something..... Thankfully for Argon the PAR have broken HOP pretty bad and have taken half their territory, but XEN already took Hatikvah, Antigone, and a few others..... It is only a matter of time before ARG dies :/ (thankfully for ARG there is 3 Is, 2Ks, and 4Vs inside Hatikvah attacking the trade port, its been fighting for over 20 hours of real time lol, still at 42% hull, hopefully they fix that bug soon :/
Wraith Jun 15, 2020 @ 7:05am 
Originally posted by Sooner535{UFIP}:
I have also noticed this as well :/ most of Argon's fleets sit in sectors with no enemy connections -.- just sitting and waiting for something..... Thankfully for Argon the PAR have broken HOP pretty bad and have taken half their territory, but XEN already took Hatikvah, Antigone, and a few others..... It is only a matter of time before ARG dies :/ (thankfully for ARG there is 3 Is, 2Ks, and 4Vs inside Hatikvah attacking the trade port, its been fighting for over 20 hours of real time lol, still at 42% hull, hopefully they fix that bug soon :/
I don't think the trade station bug effect normal trade stations.
That things just holding out like a champ and when it reach zero it gonna go bye bye.
What the trade station bug was for is the teladi stations that had unique modules and for some reason the AI can't just kill it, So at zero percent that one module is keeping the teladi station up and running.
Last edited by Wraith; Jun 15, 2020 @ 7:05am
bigd Jun 15, 2020 @ 4:29pm 
Well HOP is kicking ANT and ARG a** bad. ARG and ANT has 0 fleets. HOP expanding in Argon Prime and Second Contact VII. They already have defense platforms in both along with a factory.
hurepoix Jun 15, 2020 @ 10:30pm 
Originally posted by bigd:
Well HOP is kicking ANT and ARG a** bad. ARG and ANT has 0 fleets. HOP expanding in Argon Prime and Second Contact VII. They already have defense platforms in both along with a factory.

When this happened, how many days had spend according your save presentation counter ?
Foefaller Jun 16, 2020 @ 9:10am 
Haven't payed much attention to the HOP front, but in my game Argon has so far been able to keep the Xenon from gaining a foothold in Hativah, and all I really did to help was finish off a cruiser or two that was already at under half hull. (Though the Xenon were still able to blockade the superhighway to Hativiah III for several hours before ARG responded in any meaningful way.)

Maybe ARG is suffering from a supply chain issue in your game? Haven't built my own shipyards yet so Argon Prime is my go-to for new ships, and they are almost always short on hull parts, Sometimes even by a few hundred or more for what I want built, and don't even start with Advanced Electronics (guess where the only remotely close NPC factory was at?) Most of my trading has been dedicated in large part in keeping them and related supply chains going.
Last edited by Foefaller; Jun 16, 2020 @ 9:32am
Sticky Jun 16, 2020 @ 12:14pm 
All games are different every time you hit New Game. So a factions economy has much to do with their success. Two ways to help them you can trade at their stations or build stations they need to boost their economy. Or you can get a Ship Fabrication bay up and sell them ships they need but can't buy because they don't have the means. They will buy traders and fighters from a Ship Fab, just need to invest in Blueprints from the different factions
max Jun 16, 2020 @ 2:38pm 
In my game, Argon have beaten Xenon, HOP, and ZYA badly. I've now started capturing some of their L and XL ships to alleviate the pressure on others. Teladi have also been very successful at beating Xenon, though I've helped them defend a trading station once.
lock Jun 16, 2020 @ 2:45pm 
It was one time I went into Argon Prime, and the argon were not doing a thing but policing if I had bad goods on my ships, and there was the hop, looking like they were actuallly out hunting down the X's that were scouting and generally being like a bug hunting to get squashed.

Alone came a few P's with a K from the north (I will plug that hole soon...)

They destroyed the Wharf, and the ship building, and I watch the Hop fight em, the Argon ran for the gates and generally stayed away from them...

Until I destroyed the K, and later the P's that sector still hasn't recoup those stations.

Argon are weak.
bigd Jun 16, 2020 @ 6:07pm 
Originally posted by hurepoix:
Originally posted by bigd:
Well HOP is kicking ANT and ARG a** bad. ARG and ANT has 0 fleets. HOP expanding in Argon Prime and Second Contact VII. They already have defense platforms in both along with a factory.

When this happened, how many days had spend according your save presentation counter ?
1d 17h 39min. Hop is taking over Argon Prime, Second Contact VII, and Black Hole Sun IV. They have a large fleet in all three sectors. No resistance. Argon defense platforms in BHS IV is not doing anything while HOP ships flying around it.
The Nameless Jun 16, 2020 @ 6:31pm 
In my games the Xenon usually ignore the Argon until later, then the Argon do fine. They do have some problems with the HOP early on; I have to intervene there. Luckily it's just a matter of zipping around and shooting turrets and fighters; I don't have to have much hardware, just be really careful. Generally, though, yes they DO produce ships in my games.

I usually find that the Teladi with their tanky ships actually clean out the Xenon they're in contact with, as do the Split now that they've been added. The Godrealm and Argon aren't under threat; the Xenon carve a path through the Antigone sectors but generally ignore their home sector. It's mainly the HOP that gets squashed; they make a strong showing at first, but surrounded with enemies and having no trade with other factions means that they use up their supplies and have nothing to make more ships out of by mid-game. Then the Xenon move in, and it's game over for the Holy Order unless I bail them out.
Ruges Jun 16, 2020 @ 9:38pm 
So much is dictated by player action. Building ships from a faction weakens that faction. Supplying resources to a faction makes them stronger. Doing missions for a faction makes them stronger. Ignoring all Xenon in a factions area makes that faction weaker, Ignoring all pirates in a factions area makes that faction weaker. Killing Pirates or Xenon in a factions area will make that faction stronger. Buying resources from one faction and selling to another faction will make the first faction weaker and the 2nd faction stronger.

You keep doing these same things in all your play throughs and your going to get simular results. I think players wage economic wars on factions without even knowing they are doing it.

Easiest way to check if a faction is doing good or not, look at the shipyards. If they are low on resources, that faction is doing bad. if they are full up on resources they are doing good. if you want that faction to do good supply those missing resources. You want that faction to do bad limit that availability of the resources they are lacking.
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Date Posted: Jun 14, 2020 @ 11:02am
Posts: 13