X4: Foundations

X4: Foundations

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ElementCy Jun 9, 2020 @ 5:30am
Mining ships /station can´t find resources
Hi all,

I´ve the split update and on my silicium station two mining ships. It worked a couple of times. But for now:

They are operators for the station (mining). They start the work but can´t find resources. My resources sat says 10/km silicium close to my station. But they are not working

do you know why?
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Showing 1-11 of 11 comments
Knightwolf Jun 9, 2020 @ 8:23am 
If it worked once, then maybe you are out of storage space on your station? If that is the case your mining ship may be full of cargo but has no space available to drop it off in the station. Also double check and make sure they don't have another type of material in their storage for some reason.
Last edited by Knightwolf; Jun 9, 2020 @ 8:25am
eMYNOCK  [developer] Jun 9, 2020 @ 9:35am 
I took the freedom and removed the second Topic about Mining Ships not doing their Job.

Now for the initial Question...


Has the Station the correct Storage Type?

Stations that are meant to process Ore, Silicon and/or Ice additionally require a Solid Storage for their Miners to unload their Cargo.


Has the Station enough free (unreserved) Storage Space for your Miners to unload?

It can happen that the AI sees your Stations buy offers and reserves a certain ammount of Space to complete a Trade.


Has your Station sufficient funding to (virtually) buy the Ore?

Even if not a single Credit is involved your Stations require Money to calculate how much they can buy... yes, your Miners virtually "sell" your own Ore to their Home Station.


Last:
Are we talking about Small/Medium or Large Mining Ships?

In the case of Large Vessels either your Station or the Ship need Cargo Drones... not to mention a Large Ship requires Mining Drones naturally.
ElementCy Jun 10, 2020 @ 12:55pm 
Hi all,


thanks for the tips. But to say it clear :D

I have the right storage installed (as I said, it works a while ago) . The storage is not full

I have small miner without drones

The ships flys around my station...total empty. Ship Status: searching for resources

:(
FightFear Jul 24, 2020 @ 12:18pm 
*BUMP* I run into the same pproblem as BOARDER. I have all storages types at 30-40%, my ships were mining the needed ressources in the sector, but they stopped suddendly and the reason is unknown to me. As eMYNOCK suggested I transfered money to my station, because my ship "sell" the wares to the station. I also set up a lot of ressource satellites [...]

What I am missing?

Edit: The only thing that has changed is, that my station has now workforce [...]


Last edited by FightFear; Jul 24, 2020 @ 12:48pm
HoloByteus Jul 24, 2020 @ 1:38pm 
They've added quite a few station upkeep missions, you might want to check here for station configuration issues. You can also check Trade offers at the station by right clicking on the station. You should see a Silicon buy offer and if not that would be a problem that would make miners idle. Station funding and full storage are two issues that can halt buying.
Last edited by HoloByteus; Jul 24, 2020 @ 1:38pm
Gestapo Jul 24, 2020 @ 7:31pm 
I was having the exact same problem - here is how i fixed it: [in logistical view screen] make sure you production operating budget is equal - and i noticed i had the "autobuy tab" unclicked and the "autobuy amount" at 1cr. when i increased the autobuy amount to maximum - all 6 of my ore miners started to mine and fixed the issue. i still kept the "autobuy" unclicked because i dont want to sell my ore. - hope this helps.
Gestapo Jul 24, 2020 @ 8:14pm 
Now my question is: do i need to keep my operating budget equal [6million+]? I could use that money to expand.
Asmosis Jul 25, 2020 @ 12:08am 
Originally posted by eMYNOCK:
Has your Station sufficient funding to (virtually) buy the Ore?

Even if not a single Credit is involved your Stations require Money to calculate how much they can buy... yes, your Miners virtually "sell" your own Ore to their Home Station.
.

This .... actually explains some of the weird behaviour i've been having, and why some stations keep complaining about "insufficient funds" which i then ignore due to them having millions on the balance sheet.

Originally posted by Gestapo:
I was having the exact same problem - here is how i fixed it: [in logistical view screen] make sure you production operating budget is equal - and i noticed i had the "autobuy tab" unclicked and the "autobuy amount" at 1cr. when i increased the autobuy amount to maximum - all 6 of my ore miners started to mine and fixed the issue. i still kept the "autobuy" unclicked because i dont want to sell my ore. - hope this helps.

You can create a trade rule to only trade with your faction, then you can apply that to either the "Buy" or "Sell" options for the commodity in question.

I like to keep my options open though. I have a "Buy" amount set at approx 20-25% to cover any unexpected shortfalls (Xenon/Pirates activity for example) and i have a "Sell" offer at 50% so that excess production doesnt go to waste.

Basically i will buy resources from anywhere that are critically low, and i will sell any resources that i am over producing. I do this from the Ore right to the advanced electronics etc.

With the final products, i still keep the "Sell" amount at 20-25% so that i always have some in reserve incase i need them in a hurry.
Last edited by Asmosis; Jul 25, 2020 @ 12:14am
FightFear Jul 25, 2020 @ 2:14am 
Originally posted by Gestapo:
I was having the exact same problem - here is how i fixed it: [in logistical view screen] make sure you production operating budget is equal - and i noticed i had the "autobuy tab" unclicked and the "autobuy amount" at 1cr. when i increased the autobuy amount to maximum - all 6 of my ore miners started to mine and fixed the issue. i still kept the "autobuy" unclicked because i dont want to sell my ore. - hope this helps.

I fixed it the same way. There wasn't even the need to set the buy quantity to 1, because I already had a trade rule in place.
It was driving my crazy that my eight mining ships for hydrogen suddenly did nothing...

Sometimes the game is just so good, and sometimes it's not enjoyable at all.
The interface and user friendliness is better then in any X-Game before, but in comparison to other titles it's not "good".
Last edited by FightFear; Jul 25, 2020 @ 2:14am
HoloByteus Jul 25, 2020 @ 4:13am 
Originally posted by Gestapo:
I was having the exact same problem - here is how i fixed it: [in logistical view screen] make sure you production operating budget is equal - and i noticed i had the "autobuy tab" unclicked and the "autobuy amount" at 1cr. when i increased the autobuy amount to maximum - all 6 of my ore miners started to mine and fixed the issue. i still kept the "autobuy" unclicked because i dont want to sell my ore. - hope this helps.

I have my pricing set to minimum and a trade rule to only buy from my property. Increasing your buy pricing will increase your station funding costs. If you're only buying from yourself which you should be with ores and gasses usually, why pay more to yourself and require higher funding. Buying and selling have two different configurations and it's rather strange that you can create sell offers for Ores & gasses when we don't have trade ships to transport them?
Last edited by HoloByteus; Jul 25, 2020 @ 4:23am
Asmosis Jul 25, 2020 @ 4:48pm 
Well, you could technically "sell" to your trade ships for other stations you own if you have "sell" restricted to your own faction.

If it's not restricted, then your sell configuration will apply to other factions trade ships visiting you to buy goods.

They made station building significantly more accessible than the previous games. Back in X3 i could barely manage to buy a solar power plant station by the time i finished the game lol.
Last edited by Asmosis; Jul 25, 2020 @ 4:49pm
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Date Posted: Jun 9, 2020 @ 5:30am
Posts: 11