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You may be asking yourself how to unlock such a thing. Well. Let me walk you through it.
You start in Argon Prime. Go to the wharf there and you will find a human named Lok. Talk to Lok and he will give you the starter quest for the item you seek. He will have you do a few tedious tasks. His final quest is to fuel his Dilo. After you do that he will send you to his manager. Captain Ice Weahnar. The captain will have you kill a few xenon until he is happy with your ability. He will then gift you a pegasus. After doing this he tells you a sad story about his mother and how he always wanted a son. He explains that - that son is you. He gives you one last mission in which the reward is too strong IMO but it is in the game. The quest series finishes in an SCA base where he kneels down and grants you his gift. The keys to the mercedes aka space ball 1. It is so fast you can go to plaid if you are brave enough. If anyone brake checks you though RIP them.
Raptor is by far the most powerful ship in terms of weaponry, 19 turret groups with each group containing up to ten turrets.
The fighter you refer to is the heavy fighter in antigone memorial, Pulsar.
Then, all races are... Balanced. TEL have harder to kill, PAR are faster and more powerful, ARG is all around good... And SPLIT capitals are... Well crap, on paper they seem absolutely incredible.
I would definitely go with an ARG/PAR S or M ship
But I'm trying to invest into getting L and XL SPLIT ships for my CS.
I don't care about size - whether it's a fighter, frigate, carrier, or constructor moon, lol... I just want to plan out my "path" in the game, where to go, and what to do, in order to get it as quickly as possible.
Outside of the Raptor, I haven't found anything in the game, including the I, that can stand up to a swarm of fighters. But if I had to pick beyond that I would say Colossus Sentinel and/or Behemoth Sentinel. They both have turret space and placement to clear fighters. The Colossus tanks much better vs capitals but the Behemoth has the firepower to fight back. Not a fan of Teladi capitals as they just melt too often, and I don't have a lot of experience with Paranid ones.
Sub capital I like the Eclipse for dog fighting, Minotaur Raider for capping and Pegasus for moving really, really fast.
Combat patrols brings some money, but unless you find a station that's always under attack, you'll not make as much money than you'd do with traders, and then get your fun on.
I had to buy a trader... Then very quickly I could buy a second... Then four... Then 10... Was slow and not too much fun, but now I can fly combat ships around and have fun while my traders keep on working.
Personally, I like my Dragon the most so far (yes, partly because of the dragon theme, don't judge me!). With 6 main guns and 2 M turrets, it's the ideal combination for my purposes, which is to melt everything in sight. Slap 6 Thermal Disintegrators on that baby, and go to town on pretty much anything. Might not have the raw damage, but you don't even need it! Forget shields, you can melt small ships and destroy surface elements on large ships in seconds thanks to the bleedthrough, and once you "declaw" a K, it's just a hunk of metal sitting in space. With 5K+ travel drive speed it's faster than some fighters, but it's acceleration and maneuverability is not the greatest, so you need to watch that break distance if you don't wanna overshoot your target or slam into a station. The Dragon might not be the "best" ship around, but it's got personality.
As for capitals, obviously the Raptor. It's just so much better than any of the other ones I'll bet my assets it's gonna get nerfed to the ground by the Fun Police (the devs).
I'm currently flying around in a CAB Dragon Raider I captured (sweet mono black paintjob) as well as the tons of Rattlesnakes I capped. I basically captured every large or higher ship they fielded.
https://youtu.be/E1_ghRTRr04