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That's why there is a button to disable / re-enable turrets.
And if someone "accidentally" shot your car, you would be pissed, too. But it's probably just that one station and they will get over it in a while. Just don't do it again... 8-}
Friendly ships don't seem to be a problem, just stations. I try to lead the enemy away, or decoy them into hitting the station themselves.
I also tend to fight in ships that have forward guns, so I can turn off the turrets temporarily, or set them to missile defense.
I am not sure, but I think that educated crew to man the turrets helps, too. It is not visible much, but I think it effects AI action.
The entire PAR fleet gone and they took out.. 2 fighters and a defense drone. It's no wonder they haven't been able to hold back the Xenon here. https://steamcommunity.com/sharedfiles/filedetails/?id=2076750220
In combat, there is collateral damage. We try to keep it at a minimum, but things happen, and allies need to understand this. Also, its not like we've damaged their station, only hit the shields.
Its friggin ridiculous.
Yeah, yeah, they all say that. And then they shoot up another on my stations.
Get off my lawn, kid... 8-)
edit: alternatively, oos combat never seems to cause the problem, but maybe i am just lucky.
OOS there seems to be no friendly fire, also accuracy seems to be much better.
I find that destroyers that usually take a while to kill small ships can get them easily OOS, also collision is off so.
Further turning turrets on and off is a thing for M class ships, but I don't think the button is so readily available on Destroyers. In X3 you could comm ships and apologize for friendly fire which was nice.
And, there was discussion about 10 years ago about players getting incautious around friends, if there was no friendly-fire...
They don't do "invisible walls", here, but that doesn't mean they don't do anything about such stuff.
Sector sec. replied NO.
I said : I win you pu**y... lol
Yeah I love that one! Have it quite a few times after I identified a pirate.