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There may be an issue with Defense platforms, my destroyers were showering fire, I didn't check to confirm they used main guns as well.. just assumed. I do know I couldn't get the L Plasma on a carrier to fire at a Defense platform which is why I suspect an issue since it worked on Stations.
I have been on a destroyer that's fired it's main gun on a Defense platform under construction though, it may be because there's just a dock and the issue doesn't manifest till built beyond that.
Did you check if their main guns are still there? Enemy can blow them up and only way to fix them is with bad repair drone ai or visiting shipyard.
Yeah I checked - The defence station afterwards they were able to shoot at.
1 Destroyers (leader) + 5 Destroyers (subordinate) mimic order coordinate attack.
None of them are firing their main guns (All are Behemot class - distance to target 8km)
All turrets are firing but no main gun (they're fully fonctionnal, I can shoot manually with them)
the problem is in sector movement of the npc-captains.
unless you use the formations and set the npc-caps up yourself they will probably turn sideways, often it feels they do everything they humanly (or alienly) can to not point their main-battery at their targets.
which is one script/ai-improvement i defenitly want, especialy with more battery dedicated ships (or glass cannons) this can get quite annyoin.
happens not just with stations, but pretty much every ship. similiar to how caps will have a nightmareish time catching up to a fleeing ship and keeping it locked down.
Ships spinning around helplessly for no reason instead of staying on target. I call it the "ballerina tactic", only the most advanced X captains have achieved this move.
or maybe they skipped the class that was teaching the purpose and best usage of turreted weapons.
And the Asgard totaly ignored the "Xenon I" which was about ~15-20km away