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As for finding stations, I use the fly to command in the map view and send my ships around the the sector that way.
You could also use the Explore command in the map view to reveal a sector, take longer than just manually setting the waypoints.
To keep vision of a system you can use satelites.
Short range scan Shift 2 is for scanning stations for data leaks, these are easier to see in these mode.
I think the clouds are mineable resources.
3) It will also color code asteroids based on composition and, with the police scanner installed, determine the loadout and cargo of other ships (this requires you be close to them and then right click the ship).
4) This is known bug, I think it was introduced with patch 3.1.
5) For stations refer to 1 and 2 above, as for other interesting thing... Some of them respawn over time (lockboxes) while others don't.
hi thanks for the answer. about the fog. In some small areas it comes back right after i left the area. So i already been there and clear the fog. I mean the fog in map.. not the fog around resources..
thnx
hi and thnx for the answer. So its a bug. Good to know.
If im not mistaken that station plot shows you only the stations you found already, right? And could you tell me if this is correct or not: If i fly over the sector and open my map, When im near or something like that the stations will be ? on my map so i can see them OR opening map is useless and i just need eye spot?
thanks
2) I haven't tried it out recently, but I used to go into the Plot Placement section, and there you can see cubes where all stations are, so that you don't place yours near them; you can use that to try and spot stations you haven't discovered. You won't know what type of stations they are, but at least you'll know if there are any stations left to discover in the sector.
3) You need to enable Short Range Scan to not only find data leaks, but to decode them, by getting close enough until the message Decoding Signal pops up, and then keep that distance until it finishes. You also have to enable Short Range Scan to scan other ships for their Crew and Contents, by right clicking them and choosing Scan. The option is greyed out if you don't have SRS mode enabled.
4) You need to have a Ship or Satellite placed in an area (or be there yourself) to have a constant view of the location.
5) For stations use the method in 2); as for other interesting things (I assume you mean abandoned ships, lockboxes and data vaults) you'll have to explore them yourself or with an owned ship.
You can have a Pilot explore an area of a sector, and have him Alert you if he finds anything of interest. Specially useful and faster than doing it yourself if you have SETA available.
The plot screen shows ALL stations in a sector, whether you have discovered them or not. If it didn’t you could conceivably try to build a station on top of someone else’s.
No, to both, question marks (?) appear on the map for only two reason that I can think of.
First is that you’ve used the long range scanner and it has reported back that there is something out there. Clicking on the ? in either the full map or the radar will indicate if it’s a station or an object.
The second reason is that you’re near a lockbox, these ? will blink on the map or radar a few times before disappearing. To locate them you have to use the long range scanner.
Satellites have a vision range of 30 km, so I usually place them between several factories (within 30km of all of them, obviously). This allows me and my trade ships to find better deals for them and just makes certain future missions easier, like patrols.
Hi again and thnx.
Well, i dont know maybe its something with me but i cannot see all stations for sure but only stations i discovered already. Im not sure maybe im looking some wrong place. Suggestions?
Yes, im also now sure ? shows box or interesting things. not stations.
thnx
thnx for the LRS advice. im trying to do my best about it. I read somewhere you need to hold it like really close to 2 sec. but not 2 sec for the best result.. right?
at the moment im using satellites at gates or highways. It allows me to ships. Which is very useful if i want to build something or else.
as i said i just started this game. Im still at the first sector, Black Hole Sun IV. trying crystal mining so far. Not started the main mission
A satellite network will help with trade a lot, so as you explore new sectors, throw some down near station clusters, especially ones near Wharfs/Shipyards/Equipment Docks. A good way to help the AI factions is to funnel resources into their shipbuilding industry. You can make lots of cash that way
? Marks are unknown things on the map. Could be objects like mines or lockboxes or they could be stations. When you do LRS, it'll tell you if it's a station or object. When you travel within 40km, you'll identify what type of station. Once you move away, the trade data will slowly become outdated unless you have a ship visit again soon or you place a satellite.
Thnx :)
Next, setup a string of trades by selecting a supply station, buying as much as you need to fill a demand at another nearby station, then try to repeat that with a series of nearby stations.
Example, I have my main trader set to buy Advanced Electronics for a Wharf and Shipyard in a nearby system. The advanced electronics are -12% price, which means they're under the market average and the Shipyard is buying them at 20% or higher, so it's a sizable profit margin. The shipyard needs thousands but my trader can only load up around 450, so I safely fill it up by
selecting my trader on map,
right clicking on the Electronics station,
selecting trade offers,
buying max amount.
Then, with that same trader selected, I right click on the shipyard in the neighbouring sector and select trade offers, selling all my electronics for a profit.
I notice the shipyard also wants missile components, so I check a nearby factory but it's selling at too high of a price. I could still make money but that shipyard also wanted smart chips. I check another factory and sure enough, they're selling at average or below.
I've set up strings of a dozen trades before and this is while my main ship's pilot is taking me to my next mission location, so it isn't much of a bother. Doing this with more than one trader would get annoying though.
Buying and selling prices that are green mean it's a good deal, orange and yellow are not so good. White is average.
Buying miners is also a good investment. Set them up in a safe sector and use satellites to keep an eye on neighbouring refineries. When miners call in to say they're full, send them on to those refineries, the queue them up to mine in the field again. At three stars they can do that automated.
thnx
2)Get Scouts, give them a decent travell engine and either use the explore function or preferably in the beginning manually setup waypoints: you can que em up indefenitely via shift righclick and context menu. That however will not discover all stations, some are far out. The explore function will find them but here is the catch that u want high lvl pilots for that to be effective.
3)leaks give u additional normal missions, criminal missions, access to black marketeers and if u have it researched blueprints. Latter isn't that simple tough. You will be in you spacesuit for that most times and need to have a stockpile of emp bombs.
4) shouldn't happen and should have been fixed with the latest patch.
5) you actually can't. It's dynamic. Factions build stations/destroy them.
thnx for the tips