X4: Foundations

X4: Foundations

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Station traders not selling wares?
Title says it all. I have weapon component manufacturers producing thousands of components and a station in the next system demanding them, but for some reason, my traders assigned to the station will only trade Plasma Conductors, and Egosoft removed the ability to tweak subordinates' behaviour so I can't manually change this.
Anyone know of a fix?
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Showing 1-15 of 15 comments
... Apr 7, 2020 @ 6:35am 
Give your manager extra money so that the station safely stays above the expected budget. For whatever reason, station managers become derpy in 3.0 when their funds fall below the expected budget.
Inixus Apr 7, 2020 @ 6:38am 
Originally posted by IronSquid501:
Title says it all. I have weapon component manufacturers producing thousands of components and a station in the next system demanding them, but for some reason, my traders assigned to the station will only trade Plasma Conductors, and Egosoft removed the ability to tweak subordinates' behaviour so I can't manually change this.
Anyone know of a fix?

Is the sell price lower then the station buying price?
Inixus Apr 7, 2020 @ 6:45am 
Originally posted by ...:
Give your manager extra money so that the station safely stays above the expected budget. For whatever reason, station managers become derpy in 3.0 when their funds fall below the expected budget.

Thats another mechanic that dosnt make sence or not working properly, why would we need money to buy our own goods...(not attacking you btw)
IronSquid501 Apr 7, 2020 @ 6:54am 
Originally posted by Inixus:
Originally posted by IronSquid501:
Title says it all. I have weapon component manufacturers producing thousands of components and a station in the next system demanding them, but for some reason, my traders assigned to the station will only trade Plasma Conductors, and Egosoft removed the ability to tweak subordinates' behaviour so I can't manually change this.
Anyone know of a fix?

Is the sell price lower then the station buying price?
Yeah by about 100 credits. I could have made a fortune while I was unaware of this issue
... Apr 7, 2020 @ 6:54am 
I do feel like there has been a regression here. As best I recall, station managers behaved more intelligently in earlier patches.

Now station managers have a strict priority list and, if for any reason they cannot fulfill one, they will simply stop and do nothing until you intervene. The trading subordinates will have a little icon with a recycle symbol. The only way they'll get out of this on their own is if NPC trader land and buy enough goods to push them over the threshold.

It's pretty silly.
IronSquid501 Apr 7, 2020 @ 6:55am 
Originally posted by ...:
Give your manager extra money so that the station safely stays above the expected budget. For whatever reason, station managers become derpy in 3.0 when their funds fall below the expected budget.
Yes, unfortunately, I always try to keep them above the line.
IronSquid501 Apr 7, 2020 @ 6:56am 
Originally posted by ...:
I do feel like there has been a regression here. As best I recall, station managers behaved more intelligently in earlier patches.

Now station managers have a strict priority list and, if for any reason they cannot fulfill one, they will simply stop and do nothing until you intervene. The trading subordinates will have a little icon with a recycle symbol. The only way they'll get out of this on their own is if NPC trader land and buy enough goods to push them over the threshold.

It's pretty silly.
So I should probably try and get their stocks filled up with those Plasma Conductors so that they can start selling Weapon Components again, or something? I had a subtle feeling that may have been an issue. I'm already working on my own station for just that
Inixus Apr 7, 2020 @ 6:57am 
Manager has at least 1 star in managment?
selling amount is auto or you have enough goods to sell?
IronSquid501 Apr 7, 2020 @ 7:04am 
Multiple stations selling wares with managers ranging from 2 to 5 stars, and each has thousands of wares available (three hexagons on each station)
... Apr 7, 2020 @ 7:05am 
Originally posted by IronSquid501:
So I should probably try and get their stocks filled up with those Plasma Conductors so that they can start selling Weapon Components again, or something? I had a subtle feeling that may have been an issue. I'm already working on my own station for just that

That should help.

From my observations, if a station is below a critical threshold of a required good, the manager will insist on getting it above a certain level before doing anything else. If the manager cannot do that, either because there isn't enough in range of its traders to buy and/or insufficient funds to win bids from NPC traders, it will cease doing anything.

Every time it comes up, the manager will say, "Can I buy plasma conductors? No. OK, pass." Over and over. Rather than moving on to its next task, such as selling your wares. That means that one broken production chain can paralyze an entire station, even if other chains are self-contained.

EDIT: Well, it doesn't actually stop those other chains from producing or NPCs from landing and buying them. It just stops the manager from sending out the ships to sell them. He will reserve his entire fleet to buy that one critically low ware, should it become available, rather than just reserving a single ship.
Last edited by ...; Apr 7, 2020 @ 7:07am
... Apr 7, 2020 @ 7:09am 
One other solution, rather than stocking them yourself, might be to manually lower the storage level of plasma conductors, provided the station has enough to operate for awhile. As long as the percentage of the storage of required wares is above a certain level, the manager should decide that everything is fine.
IronSquid501 Apr 7, 2020 @ 7:19am 
I've checked a few more stations, and it seems to be happening even with resources that aren't in demand, IE. my engine parts factory is full of energy cells, but all of its traders are set to purchase energy cells, so I'm inclined to think something else is the issue here
IronSquid501 Apr 7, 2020 @ 7:45am 
Update: The stations are now saturated with their required wares, but nothing has changed. Still not trading anything. Thinking of chalking this one up to a bug
Thurgret Apr 7, 2020 @ 7:49am 
If you add on more traders, the extra ones will get different allocations to trade for. Not totally sure what's going on here.
IronSquid501 Apr 7, 2020 @ 7:57am 
Each of them has had 3 new ships added to a total of 6 each, and even those with "weapon components" in their ware list refuse to trade said wares, despite the aforementioned info.
I'm 99% sure this is a straight up bug. Thanks for the help regardless everyone!
Last edited by IronSquid501; Apr 7, 2020 @ 7:58am
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Date Posted: Apr 7, 2020 @ 6:13am
Posts: 15