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Here's a quick pic of where to go to cancel ships. I wish I had seen this ages ago lol.
https://steamcommunity.com/sharedfiles/filedetails/?id=1590296183
Mine was qued under the yellow ships so it allowed me to cancel. (finally!
Thanks, coarse after hacking the station looks like it's queing about 20 ships before mine :(
Got my only trader stuck in upgrade[critical], so I couldn't even fix the engine shortage. Three NPC traders just hang out near the wharf, refusing to supply it with anything. So much for "• Fixed factions not building new ships."...
Does it fix the disappear station managers? Because if not it's still a waste of my time.
Added option to undock and abort ship upgrades that are waiting for resources.
which is lucky because I think it has just happend to me last night xD
https://steamcommunity.com/sharedfiles/filedetails/?id=1591194037
This is the build screen showing missing 14 Scanning Arrays to complete the previous build
https://steamcommunity.com/sharedfiles/filedetails/?id=1591194074
Here it is missing 16 Scanning Arrays because the Chassis need 2 scanning Arrays to build the frame.
https://steamcommunity.com/sharedfiles/filedetails/?id=1591194112
Here is the trade menu not requesting the Scanning Arrays
https://steamcommunity.com/sharedfiles/filedetails/?id=1591194168
I've not encountered disappearing station managers prior to the recent BETA patch sorry. All I can say is that it's not happening to me currently.
It makes sense but there's no NPC at all that trade these precious wares, so this should be fixed at least a bit.. On the other hand it will be better if we build a ship commerce's too instead of thousands of miners!