X4: Foundations

X4: Foundations

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Toxicwire† Dec 10, 2018 @ 10:10am
Starpoint Gemini Warlords VS X4 Foundations?
What's the differences? Which one do you prefer?
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Staja Bepon Dec 10, 2018 @ 10:12am 
I have both, X4 is by far more my kinda game, but I'm a egosoft homer, so not sure this helps.

edit: SGW is not in depth or difficult, not a game i would put 1000x hours into
Last edited by Staja Bepon; Dec 10, 2018 @ 10:14am
Toxicwire† Dec 10, 2018 @ 10:13am 
Originally posted by Staja Bepon:
I have both, X4 is by far more my kinda game, but I'm a egosoft homer, so not sure this helps.
What's the differences? If you've played SGW?
Xorloth Dec 10, 2018 @ 10:17am 
I couldn't get in to SGW. It looked interesting on gameplay videos but then playing it myself was really awkward.

One day I would like to return and have a better look. Hasn't it got quite nice reviews after all?
Xautos Dec 10, 2018 @ 10:19am 
SPGW is about controlling small sections of hexagonal territories and upgrade the stations already in those zones, in addition to building the home station up several levels. you sent invasion forces out and the enemy sends their own. you capture outposts in order to secure those territories.

along the way you upgrade your characters skills, perks and technologies so you can go from gunships to carriers and dreadnaughts. diplomacy is something of an afterthought, however capturing ships is very possible but mostly based on where the medical bay is along the way on boarding.

X4F is about building up your personal freedom, creating stations and a small fleet. Unlike SPGW, you don't have a specific objective in mind with a sandbox game where you can game the economy and fight your opponents whenever you like.
yoggee215 Apr 7, 2019 @ 2:13pm 
never played x4, i'm thinking about buying it now (like maybe in next half an hour... tempting). but re spgw (and to add to above, as it seems quite on point), looking at youtube videos fighting in x4 seems more like dog fights, whereas in spgw i usually used "3rd person" (of the whole ship, from behind and above center) as opposed to x4 from cockpit. in spgw, when using heavier ships, broadsides/finding best angles seemed the key. starter ships - fair enough, dogfighters. you can also use 1st person viev (kinda, check youtube) but you lose a lot of field of view

skill progression/choices/classes (all 3 of them) are ok, using rpg standards. seen better, seen worse. it's ok. perfectly mediocre

in spgw, you are meant to conquer the map. of hexagons. or you can do the story, but it's basically fetch/kill quests that you do while just conquering the map. it's reasonably shallow

diplomacy and speech are helpful, 5 times that you get the chance to use these

and using a fully pimped up (still not too fast) dreadnought to dog fight a station and it's escort is one hell of a joy. especially with your fleet helping you. i've replaced my whole rig (bar ssd and case itself) to be able to play this game properly. and then switched to linux and can't play it anymore (it runs but crashes on every load. it didn't do that initially but i'm too crap with linux right now to troubleshoot it succesfully)

one thing i have to say, your starting ship (gunship, so fast and agile i cannot control these things) is nothing like end game titan. i really hated playing lowest 4-6 tiers due to not too many guns and ships being fragile and too fast. if you like that kind of gameplay, you'd hate spgw near end game. fair enough, you can crank up destroyer/cruiser class to be fast and have a proper bite, and i don't know why am i complaining about it. after all you can have multiple ships in garage and just take this or that for a spin when you feel like it

all in all, spgw is one hell of a fun game to chill with. mostly grinding the same stuff but it's just sooo nice and fun. i'm considering getting back to windows (dual booting, keeping linux as main though) for few games, but it's mostly about this one

just fyi, got over 200h in spg2, and over 100 in spgw (incl about 15h on ubuntu 18.04). and over 600h in ck2, might try it again. haven't touched it for like 9 months... i miss my backstabby medieval high born ♥♥♥♥ simulator :)
Dimreaver Apr 7, 2019 @ 2:48pm 
Warlords is about conquering space with firepower built from resources gather at space sectors.

X4 is mainly about making money and using it to do fun things like "attempt" to conquer space with your resources. There is ALOT more detail and logistics to worry about..and about 40x more the frustration because most of the systems will break down and not function in one way or another.
Knightframe Apr 7, 2019 @ 2:57pm 
Oh Gemini and those radiation zones. Way more deadly than x ones and more common.

It was a very easy game to cheat tho. You just had to ferry one expensive ware to another planet.

Combat is bad tho. (also AI can just 1 shot you with sniper skill)
Xautos Apr 8, 2019 @ 12:16am 
Thread locked due to a large gap of inactivity between replies #4 and #5.
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Date Posted: Dec 10, 2018 @ 10:10am
Posts: 8