X4: Foundations

X4: Foundations

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Jake Savage Dec 7, 2018 @ 11:18am
PHQ. I'm ready to expand. Solar power plant?
Any suggestions on what would be a good start for my first factory?
Any advice on building it?
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Showing 1-11 of 11 comments
BellatorMonk Dec 7, 2018 @ 11:21am 
Energy Cells are usually a staple item to run anything at a base. If you want Crew instead of Drones only at the base as well you need Food and Meds for them to populate over time.

If you want to make credits ASAP I would go with Silicon Wafers or something similar and cheap in terms of supply chain.
Adonia50 Dec 7, 2018 @ 11:25am 
can you move the player HQ? I'm mid way through the first mission and i really hate where it popped out (my next step is to build a docking bay
smt Dec 7, 2018 @ 11:26am 
Originally posted by BellatorMonk:
Energy Cells are usually a staple item to run anything at a base. If you want Crew instead of Drones only at the base as well you need Food and Meds for them to populate over time.

If you want to make credits ASAP I would go with Silicon Wafers or something similar and cheap in terms of supply chain.

do you need production of food/meds? or can you trade them in? is there a way to automate that?

i really wish this sort of stuff was explained in game or at least through a decent encyclopedia or something
Last edited by smt; Dec 7, 2018 @ 11:26am
Skitzo Sam Dec 7, 2018 @ 11:26am 
Nope, theres already a few solar power plants in system and nearby you will spend alot of money and struggle to get a good return
BellatorMonk Dec 7, 2018 @ 11:27am 
You can't move the Asteroid Base so far as I know. I started as a Paranid Warrior and my PHQ quest popped the base into the Grand Exchange. Does the PHQ spawn elsewhere depending on your story start?
Scorcher24 Dec 7, 2018 @ 11:27am 
EC factories are expensive and armotize really badly. Do meat. It is cheap to set up and always wanted for Food Rations. Not all stations have a meat factory. At least in my experience. I have a meat complex running in BHS V, quite neat money.
Skitzo Sam Dec 7, 2018 @ 11:28am 
Im actually finding it hard to make good money from stations the main thing thats needed are raw materials like ore, ice, silicon etc etc and you dont need a station for those.
Han Swolo Dec 7, 2018 @ 11:28am 
Originally posted by ken.lakes:
can you move the player HQ? I'm mid way through the first mission and i really hate where it popped out (my next step is to build a docking bay
There is a mod for this but I’m a little afraid it may change too much and introduce bugs. I too would LOVE to have it in another system. Not in the cards I’m afraid. Sucks for anyone who wants to go to war with Teladi lol.
BellatorMonk Dec 7, 2018 @ 11:31am 
Originally posted by smt:
Originally posted by BellatorMonk:
Energy Cells are usually a staple item to run anything at a base. If you want Crew instead of Drones only at the base as well you need Food and Meds for them to populate over time.

If you want to make credits ASAP I would go with Silicon Wafers or something similar and cheap in terms of supply chain.

do you need production of food/meds? or can you trade them in? is there a way to automate that?

i really wish this sort of stuff was explained in game or at least through a decent encyclopedia or something

You can buy anything your base needs. There are Upkeep Quests that will actually tell you to assign Miners and Traders to your base after a point.

To have a Miner or Trader work for your base just select the Ship and RMB on the base and select "Trade/Mine for Base".

One other key note for the PHQ in general if it was not patched so far is the watch for the when the station gets renamed from "Unknown Base" to whatever the quest renames it to.

In order to avoid ship, trade and build problems rename and keep the base the name "Unknown Base". Seems the game script for AI processes only recognizes that name in relation to the Station.
BellatorMonk Dec 7, 2018 @ 11:34am 
Originally posted by Skitzo Sam:
Im actually finding it hard to make good money from stations the main thing thats needed are raw materials like ore, ice, silicon etc etc and you dont need a station for those.

Well you could just mine raw resources and have you base sell those instead of your Miners looking for deals. Although you would be competing with AI Miners at that point who sell directly to other bases. You colud lower the sale price on such and see if you can drive the AI Miners out of business?
Scorcher24 Dec 7, 2018 @ 11:34am 
Originally posted by BellatorMonk:

You can buy anything your base needs.

And yes, that is a good idea before anyone storms in and says to be self sufficient. You want other factories to keep going, so buying from them is crucial.
Last edited by Scorcher24; Dec 7, 2018 @ 11:34am
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Date Posted: Dec 7, 2018 @ 11:18am
Posts: 11