Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I noticed too HOP, is more productive and aggressive than it should. I suspect some game s disreputables practices under that. To be courteous we can call this bonus due to extra holy faith.
Consider the following:
- HOP may be buying from you.
- HOP likely have less pirate activity bogging them down.
- HOP may have more food industry going and thus have production bonuses.
Also consider:
- The Xenon Threat for HOP might be lacking in raw resources due to their access to that area blocked by the HOP Shipyard sector. (Which means the Xenon vessels that go out resource scouting have to fight through the home sector fleet for HOP first.) Thus, they don't beset HOP with NEARLY the destructive potential. The gate location in Holy Vision also doesn't intercept the trade lanes very well, so anything heavy coming through the gate can't tear into freight traffic. Not in the same way it can wreck traffic in a location like Hatikvah's Choice.
- The Argon Federation is not adjacent the HOP sector True Sight. It's bordered by the Antigone Republic.
- If HOP is on good terms with Antigone Republic, then they have access to resourcing sectors relatively free of war traffic without having to cross hostile space. I know ANT has some good methane sectors, which is critical for ship production.
The Xenon are the major threat to HOP. You can use in sector mechanics to help them destroy HOP just by being there. Out of sector combat is much different than in sector.
Support the Antigone economy with sector traders. Maybe more? The ship prices might be an indicator of how their economy is doing? Cheaper is better.
Don't help HOP or sell ships to them.
Every start is diffrent, and that´s fine.
But it´s time for the real warriors: The Split -. to appear and burning down the galaxy !
And where is supposed come from this money ; they are at war vs everyone and X4 is supposed to not cheating. You can say they can make business with me (or players in general). However in my games HOP was always in very large foreign trade deficit, and I dont take monkey money.
Money isn't a part of this economy from what I can tell. At least that is my experience.
The AI is spending money like its Ore, or Sillicon or Nvidium. They never tend to run out of it. And for god knows what, I don't understand where this money is coming from. But Credit / Debit is a part of the economy... and this an economy simulation.
I guess they have a money printing machine as a blueprint, but no one knows where this blueprint is...
From a player perspective you earn money by doing missions you get the money from the faction. You buy blueprints with money, and you buy ships with money at shipyards and wharfs. But other then this, money is not really something that has value...
(ow boy, where am I going with this).
The factions need resources to trade stuff. Most factions have plenty of stations to produce their stuff. So... hey, if the Argon isn't there... HOP can still produce stuff right. So if you have a self sustained plant that can produce ships, because resources are just there (ore, silicon, whatever), they can role out ships infinity without having to pay a cent (because they have the materials, so .. money is nothing).
Stations cost nothing (regarding to money, because they are build from goods that you can produce). So... with that in mind what is money.
Money = Blueprints. But every faction has the blueprints they want. So they can already produce what ever they can. It is just the player that needs money to buy the blueprints. But the factions do not need money to produce stuff....
So there is that equation.
Ok... I give up now... since I do not understand this.
HOP are very aggressive and indeed bought a lot of fighters from me. But those fighters have to fight through hostile traffic around my station and then fight through Argon/Paranid sector to regroup with others. And I stopped trading with them after they won first XEN sector. They still managed to get the second and got a defense station in Paranid.
But before I trade banned them, they were buying more than any other factions. Why don't other faction buy more to counter HOP?
Not sure about piracy though. Honestly didn't look that close. My Hermes outrun those pirates so I don't really care.
Food trade, that thing takes really, really long to have significant effect. And all of my stations were net exporters of all wares (including all foods and meds) except illegal drugs. Their food stock stays quite high so I don't think there was food shortage. Not severely at least. But it could be that food trade weren't veey profitable so they weren't moving food as much as they should.
It could be that HOP just have that much better resources and industry. But I suspect that the HOP AI itself were also far more aggressive than ARG/PAR.
Or really, I just want to keep all faction healthy while I prepare my empire for Split DLC.
Then perhaps it is time to... alter... the nature of your relationship with HOP.
Our competitors often try to paint us as war monger company for our combat spaceship production yards but this is not true at all. Our combat spacecrafts are only part of our many products. Look at our sector reports. All our controlled sectors have either food or medicine as primary products! We also supplied many basic products for development of space infrastructures like claytronics, structural components, and energy.
Our shipyards supplied ships for the police and defense forces of many Commonwealth governments for peacekeeping purpose. Our Nopileos defense fleet aid in defending the Commonwealth against the Xenon threat in Hatikvah's Choice and Ianamous Zura. They are for safety and prosperity of all Commonwealth. War between Commonwealth government was not our purpose and we do not support such war.
...
Or really, I've tried once and it was rather bothersome to stop the hostility after weakening them. I mean, wiping them out is easier, but I want to keep them for Split DLC
Thanx for not reading my post. I don't suspect anything,
I know factions have unlimited money because I read Cat and Xml files. And the only person that needs money is the player, not the factions.
I mentioned money limit because there is international trade in the game which should have used money.
Saying that AI have all blueprints and stations it need and thus don't need money wasn't really accurate. They CAN sustain their empire without those trades, but they do trade and that should've use money. But they trade without any apparent limit at all.
Which you jokingly said that they have money printing machine which I AGREED.
AI only care about circultion of resources which I also agree. But because money wasn't tracked, not because once you have sustainable economy you won't need them. Though to be fair, at that point the faction would be generating more money than they know what to do with.
The game did not track circultion of money because otherwise player cannot bloat to trillions without crashing the economy. Or hell, without proper taxation, redistribution of money, inflation, etc., the game economy will crash even more often than it is now.
https://steamcommunity.com/sharedfiles/filedetails/?id=1921981304
I even joined all faction wars against HOP, but in "early game" there are not enough possibilities or funds to really Help the other Factions.
I really dont know if this works as intended? I dont want to make HOP an enemy again by Defending the XEN (the "bad" guys).
I do love profitssss though, thats the reason why i want to stay friends with everyone and sell war equipment to every faction so they can kill each other and buy even more stuff from me...
as mentioned i love profitsss!
So maybe HOP is really a little bit too strong? Will XEN ever get the chace to conquer their territory back if their Wharf and Shipyard in Atiyas Misfortune get Destroyed?