Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
super cool !! i stubled on it.. i was really looking for leaks to scan and i found this :)
this get just getting better and better..
funny how you had to make an antimatter explotion on the spot to make the station apere like babylon 4 :)
guess i make trader 7 place some Laser towers around it.. as it is not finished and can not defend it self
Any help with this - if it is not too much trounble...
i just moved to the marker and i was ok.. i was in a Frigate atm dough.. you can prolly just boost away more.. do not think quest fail
Myself used a NPC who blew up to ..as he flyed the ship automatic to there.
i hope you not just go to the blow up spot and move the same ship with the antimateria who explode? (if you do that you will always explode.. as its the ship with the antimateria who blows up :)
You need a 2nd expendable ship :)
I have a second ship which was placed in th indicated area. With the first one (empty - no antimater cells onboard) I moved away around 40 km and then boom! -> game over...
soo it is a little bit annoying...