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This game teaches you economy pretty well I must say.
You should have started from silicon and ore mining. Stations need tons of those at the beginning
Yep, i have silicon-ore fleet as well. But still ,market in x4 feels very small in comparecent with x3 or X:R. Both fleets are very cheap and costs like 2.5 millions total and thats enough to cover the whole industry. Well it seems like i need to build stations for next tier wares...
Plus I think that the economy is only starting in our games. :) You're most likely about to see demand for materials you havent seen yet etc.
this seems that they balance each other out qoute good , I run with a 3 miners to 1 trader rule my side , when i find a new system i simply expand into that as well , though at first when I only had miners I had some problems come up where they would fly longer and longer before selling
I flew to a station adn checked and it was basicly full so decided to order some stuff to clear some space and the miners sold wares at that station again , so I added in traders many many traders that seemed to work for your 7 miners I would recommend 2 trade ships
pro tip move your traders to the system where your mining before setting them to auto trad as once you set them to auto trade the system they are in when activating it seems to become there home system
Wow, thats a very usefull advice, thank you, i'll try this!
If wares move slowly or not at all and the endproducts are not consumed, then the input, the ores and gases, are not needed much.
Yeah thank you for that tip. I was wondering why my trader kept going back to one system and was not staying and trading in the other I wanted him to.
i think the issue might be that not much is happening. So far i have not seen any xenon or khaak attacks, i even have problems just seeing ANY xenon or khaak at all! Certainly no invasions that woud require rebuilding of ships and stations.