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I'd rather they implemented an optional dual system so that people who want scanning can have it and people who just want a central hub to communicate with everyone on a station can have it - ie like in X3.
I'd accept that, even with a central hub, there might be a reason to still have to scan for some contacts - secret missions, smuggling missions, assassinations, etc.
EDIT:
In fact, I can see that I played Rebirth for 5 hours - a tiny fraction of the time I played the X3 games.
Isn't that basically what you get now? All I ever find are missions of questionable legality, 'help me flee this station', discounts, and blueprints. The game's more serious missions seem to be the ones you unlock by signing up with a faction.
I didn't know until the release day that the game was even coming - so I am kind of in the dark about Foundations.
I don't think that will happen, its better to hope they tweak how scanning works like implement better colours more range or something.
you get a ton more missions. every station i've scanned has given me at least 3 hidden missions. they're easy and give you easy credits.
Edit: I did not play X:Rebirth so I have no idea how scanning worked there.
There was a player mod in X3 that made the scanning much more straightforward. And it is surprising the Devs didn't use some instance of it.
Good idea, poor implementation.