X4: Foundations

X4: Foundations

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kaworu83 Dec 1, 2018 @ 2:48am
About Station scanning
I have to ask Egosoft, why bring it back? It was the number one thing I hated the most in XR until I found the mod that made it fun.
Why bring it back without any improvements? Do you really think it is fun? When I see it it's like you suddenly become colorblind, you can't tell which parts of a stations are already scanned and which are not.
Do you know of any people that before entering a shop stares weirdly at the shop window so close that his nose is almost touching it? Because that is what station scanning feels like in the game.

I know an old proverb that goes by this: “errare humanum est, perseverare autem diabolicum.”
That means: ''to err is human, but to persist (in the mistake) is diabolical.''

Please fix it in the coming patches instead of letting someone make a mod this time.

What do think about this? Please share your thoughts and be polite thanks.
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Showing 1-15 of 16 comments
I3laze Dec 1, 2018 @ 2:50am 
Totally agree. If its not improved then this will be one of my number 1 mods to download to bypass this boring feature.
Last edited by I3laze; Dec 1, 2018 @ 2:51am
Loligo Vulgaris Dec 1, 2018 @ 4:03am 
What does scanning a station give to you? I didn't get anything special from it other than a nice little 100% counter.
Humble Dec 1, 2018 @ 4:15am 
Mission, I think and blueprint to build station as well.
Last edited by Humble; Dec 1, 2018 @ 4:15am
Cellar_Cat Dec 1, 2018 @ 4:18am 
I don't mind doing it, since it's not necessary for anything, but I wish it was more intuitive. I'm still not sure what all the different colours modules turn actually mean.
ploppo Dec 1, 2018 @ 4:31am 
It was my main gripe with Rebirth and I loathed it.

I'd rather they implemented an optional dual system so that people who want scanning can have it and people who just want a central hub to communicate with everyone on a station can have it - ie like in X3.

I'd accept that, even with a central hub, there might be a reason to still have to scan for some contacts - secret missions, smuggling missions, assassinations, etc.

EDIT:
In fact, I can see that I played Rebirth for 5 hours - a tiny fraction of the time I played the X3 games.
Last edited by ploppo; Dec 1, 2018 @ 4:34am
Cellar_Cat Dec 1, 2018 @ 4:40am 
Originally posted by ploppo:
It was my main gripe with Rebirth and I loathed it.

I'd rather they implemented an optional dual system so that people who want scanning can have it and people who just want a central hub to communicate with everyone on a station can have it - ie like in X3.

I'd accept that, even with a central hub, there might be a reason to still have to scan for some contacts - secret missions, smuggling missions, assassinations, etc.

EDIT:
In fact, I can see that I played Rebirth for 5 hours - a tiny fraction of the time I played the X3 games.

Isn't that basically what you get now? All I ever find are missions of questionable legality, 'help me flee this station', discounts, and blueprints. The game's more serious missions seem to be the ones you unlock by signing up with a faction.
ploppo Dec 1, 2018 @ 4:42am 
Originally posted by Cellar_Cat:
Originally posted by ploppo:
It was my main gripe with Rebirth and I loathed it.

I'd rather they implemented an optional dual system so that people who want scanning can have it and people who just want a central hub to communicate with everyone on a station can have it - ie like in X3.

I'd accept that, even with a central hub, there might be a reason to still have to scan for some contacts - secret missions, smuggling missions, assassinations, etc.

EDIT:
In fact, I can see that I played Rebirth for 5 hours - a tiny fraction of the time I played the X3 games.

Isn't that basically what you get now? All I ever find are missions of questionable legality, 'help me flee this station', discounts, and blueprints. The game's more serious missions seem to be the ones you unlock by signing up with a faction.
I don't know to be honest - I have yet to buy it. I am sort reading about the game and waiting for video reviews, etc.

I didn't know until the release day that the game was even coming - so I am kind of in the dark about Foundations.
kaworu83 Dec 1, 2018 @ 4:52am 
Originally posted by Cellar_Cat:
I don't mind doing it, since it's not necessary for anything, but I wish it was more intuitive. I'm still not sure what all the different colours modules turn actually mean.
I wouldn't mind it too if it were more simple, intuitive and with a bit bigger scanning range.

Originally posted by ploppo:
I'd rather they implemented an optional dual system so that people who want scanning can have it and people who just want a central hub to communicate with everyone on a station can have it - ie like in X3.

I don't think that will happen, its better to hope they tweak how scanning works like implement better colours more range or something.
swi7ch Dec 1, 2018 @ 6:30am 
Originally posted by Whitney's Miltank:
What does scanning a station give to you?

you get a ton more missions. every station i've scanned has given me at least 3 hidden missions. they're easy and give you easy credits.
Last edited by swi7ch; Dec 1, 2018 @ 6:31am
Eeroth Dec 1, 2018 @ 6:34am 
Well at least there is no minigame to scan station.
Morimoto Dec 1, 2018 @ 6:34am 
How do you get a station blueprint by scanning? I never understood this feature. The only thing I can get are those radio signals that give me hidden criminal missions (that was my luck so far). But by the time I manage to find one of these hidden missions I can finish two normal missions for twice the money.

Edit: I did not play X:Rebirth so I have no idea how scanning worked there.
Last edited by Morimoto; Dec 1, 2018 @ 6:36am
GoJuRyuDo Dec 1, 2018 @ 6:35am 
Y also you get blueprints of station parts that you can built in own stations or you can also buy the blueprints but scanning saves you alot of money too
Nitro-ny Dec 1, 2018 @ 7:34am 
i don't belive that. aroused a second time by this antics (station scanning)
Last edited by Nitro-ny; Dec 1, 2018 @ 7:48am
Billy Bob Dec 1, 2018 @ 7:38am 
The scanning would have been fun if you knew what you had already scanned - the stations are just to big to try to memorize what parts you've covered and what you haven't. So often the scanning becomes tedious and frustrating.

There was a player mod in X3 that made the scanning much more straightforward. And it is surprising the Devs didn't use some instance of it.

Good idea, poor implementation.
Last edited by Billy Bob; Dec 1, 2018 @ 7:40am
Nitro-ny Dec 1, 2018 @ 7:50am 
wait for the ButterRanges and super scaner from workshop.Was on rebirth.
Last edited by Nitro-ny; Dec 1, 2018 @ 7:52am
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Date Posted: Dec 1, 2018 @ 2:48am
Posts: 16