X4: Foundations

X4: Foundations

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How do you disable "Chase the Dot" mouse steering?
I have always hated "chase the dot" as a steering method for mouse, as it always leaves me drifting when I don't want to. I prefer to have a hard axis attached to mouse movement. X3:TC allowed you to toggle between the modes, but I can't find the option here.

For those that don't understand, Hard axis is when you move the mouse up, your ship will pitch down as fast as you move, or the maximum speed the ship can pitch, which ever is slower. Same with the Yaw. Also if you hold hte mouse still, the ship will immediately stop pitching or yawing.
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Showing 31-45 of 53 comments
Originally posted by wizaerd:
I dunno, I hit Shift+Space, and my ship steers whereever I move it to, and seems like it's |chasing the dot", and when I press Shift+Space, then my ship steers by mouse if I click and hold LMB... That's not chasing the dot? I don;t see the difference when it's off? I move my mouse, and ship follows it with no clicking...
The point is, with the original control system, the ship will start turning when you start moving your mouse. It will stop turning when you stop moving your mouse.

With the new system, the ship starts turning when you move the mouse off center. It stops turning when you move your mouse back to center.

The key difference here is that in the former control system action = turning, inaction = no turning. In the new system you have to manually start turning, AND you have to manually stop turning, which in some cases is difficult if you lost track of where your mouse is pointing.

edit: Admittedly, it's a subtle, but key difference.
Last edited by CPT Chthonbeard the Pirate; Dec 1, 2018 @ 2:37pm
EkaitzIS200 Dec 2, 2018 @ 7:40am 
I have to say that i don't understand why this control mode has been not implemented in game, in X3 it works perfectly well, and i prefer it to my hotas setup. At least make it optional or in a way that we can bind the mouse axis to the movement of our ship.
For me the actual way its a pain and a no go to buy the game , and that is sad because i was a big fan of X3 and have been waiting this game for a long time...
Fusi0n .ReaKt0r' Dec 2, 2018 @ 7:56am 
Originally posted by CPT Chthonbeard the Pirate:
I have always hated "chase the dot" as a steering method for mouse, as it always leaves me drifting when I don't want to. I prefer to have a hard axis attached to mouse movement. X3:TC allowed you to toggle between the modes, but I can't find the option here.

For those that don't understand, Hard axis is when you move the mouse up, your ship will pitch down as fast as you move, or the maximum speed the ship can pitch, which ever is slower. Same with the Yaw. Also if you hold hte mouse still, the ship will immediately stop pitching or yawing.

Boresight control is gone. Sadly. Also, there's no option to invert. So people that play mouse inverted get screwed by the mouse diff thing. It's not even like it's impossible. Elite has a better 'diff' based system IMHO, that also allows for invert. Don't know why they don't make it more like that one.

In any case, had to switch to full keyboard for this title. Boresight's been gone since Rebirth. Blah.
The Inquisitor Dec 3, 2018 @ 3:18pm 
Originally posted by CPT Chthonbeard the Pirate:
I have always hated "chase the dot" as a steering method for mouse, as it always leaves me drifting when I don't want to. I prefer to have a hard axis attached to mouse movement. X3:TC allowed you to toggle between the modes, but I can't find the option here.

For those that don't understand, Hard axis is when you move the mouse up, your ship will pitch down as fast as you move, or the maximum speed the ship can pitch, which ever is slower. Same with the Yaw. Also if you hold hte mouse still, the ship will immediately stop pitching or yawing.
What you are looking for is Bore-sight fire/Steeriing. This is something that was always incorperated in the previous X games, excluding XR. For some reason it has been perminantly removed. I have started a post at Egosoft to address this issue. Please let your concerns be known there and maby we can get them to readd the option. Link bellow
https://forum.egosoft.com/viewtopic.php?f=146&t=403775
I am already very vocal over there. My name on those boards is "Zippo342"
ForrestFox Dec 20, 2018 @ 7:58pm 
Right, I just tried to shoot on the 8 locks on a lockbox.
What I learned from this is that the game designer (whoever you are) is an idiot!
You design the controls to "follow the dot" when using a mouse, witch means the aim has VERY bad accuracy, then you put small targets on a spinning box and think you just made a good game element. Well, shame on you! Bad designer!
Small targets dont go well with bad accuracy, you should never design a game to have them both. :steamfacepalm:

Also, the game takes a terrible long time to save and load, witch is an even worse combination with the above bad accuracy and tiny targets!
So the players find lockboxes, saves before trying to shoot the small locks because they know they'll most likely fudge it up because of the bad accuracy, waits for the saving to be done.. waits... waits some more.. finaly they get to shoot the hit the box, misses, it explodes and the player hits load... and waits.. and waits... and waits.. and get to try again, shoots, hits the target, make a new save just in case, waits... waits... waits... ALT-F4 cant stand this ♥♥♥♥, Im off to play Elite Dangerous and cool down.

What I'm saying is, either fix the mouse/keyboard so we can pinpoint small targets, or remove bad game elements that dont mix together. ("Kill your darlings", first thing you learn as a game developer)
Shifter Dec 20, 2018 @ 8:14pm 
Originally posted by CPT Chthonbeard the Pirate:
I have always hated "chase the dot" as a steering method for mouse, as it always leaves me drifting when I don't want to. I prefer to have a hard axis attached to mouse movement. X3:TC allowed you to toggle between the modes, but I can't find the option here.

For those that don't understand, Hard axis is when you move the mouse up, your ship will pitch down as fast as you move, or the maximum speed the ship can pitch, which ever is slower. Same with the Yaw. Also if you hold hte mouse still, the ship will immediately stop pitching or yawing.

You pretty much want your mouse like a joystick. They havent finished it yet. When they do it will be in the settings. Even adding the invert mouse for it too.
Sovereigndrake Dec 20, 2018 @ 8:28pm 
Originally posted by ForrestFox*RTF*:
Also, the game takes a terrible long time to save and load, witch is an even worse combination with the above bad accuracy and tiny targets!

Middle mouse (not sure if default) shoots at cursor with only a small margin of error (if you are too close to target, weapon's wont aim at same spot). You can pinpoint very easily, but the first shot can fire straight forward because it's dumb and weapons take a sec to aim.
Last edited by Sovereigndrake; Dec 20, 2018 @ 8:32pm
Twin Astaria Jan 6, 2021 @ 10:38am 
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
Originally posted by BionicNinjas:
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
This was added well after this topic was started. Maybe you shouldn't be a thread necromancer.
EkaitzIS200 Jan 6, 2021 @ 12:15pm 
Originally posted by CPT Chthonbeard the Pirate:
Originally posted by BionicNinjas:
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
This was added well after this topic was started. Maybe you shouldn't be a thread necromancer.

did they change if u open a menu this will be deactivated and u must press the shift+n combo to reactivate it?
Inkarnus Jan 6, 2021 @ 12:23pm 
Originally posted by Arthur Dent:
I think what you are after is the boresight steering. You move the mouse and the ship moves. I don't think this is in the game. But will check next time I'm in the game.

if i remember correctly there is a setting to switch to direct mouse input but its just from the top of my head so i could be wrong
Fusi0n .ReaKt0r' Jan 6, 2021 @ 3:02pm 
Originally posted by Ekaitz_IS200:
Originally posted by CPT Chthonbeard the Pirate:
This was added well after this topic was started. Maybe you shouldn't be a thread necromancer.

did they change if u open a menu this will be deactivated and u must press the shift+n combo to reactivate it?

Wohoo, they added bore sight and I indeed got through a fairly satisfying playthrough a few month ago.

I don't remember having to constantly hit it while going through all the empire menus. But it could also be so baked into my muscle memory that I didn't notice it. I can probably reinstall and check if it's a buying decision make/break thing for you.
Freaky Jan 6, 2021 @ 3:24pm 
Originally posted by BionicNinjas:
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
thanks for letting us people know they added it. Would´t have found out otherwhise.

good they added it maybe i give the game a second chance after all the time because this was one of the bigger problems i had with the game.



Originally posted by CPT Chthonbeard the Pirate:
Originally posted by BionicNinjas:
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
This was added well after this topic was started. Maybe you shouldn't be a thread necromancer.
i don´t get why so many people complain about "necromancing" without people like him many other people like me woulnd know that the problem discussed is solved or still persistent like in some other games...
as long it is the same topic why making 100 of threads of the same topic and make it harder for people to find a solutions/or infos when there would be so many threads...
Last edited by Freaky; Jan 6, 2021 @ 3:25pm
Twin Astaria Jan 6, 2021 @ 3:58pm 
Originally posted by CPT Chthonbeard the Pirate:
Originally posted by BionicNinjas:
In case anyone else stumbles upon this thread, as I just did a bit ago, looking for the solution to this - Shift+N will enable "direct mouse steering" which is what the OP was asking for, instead of Shift+Space, which is the "chase the dot" method.
This was added well after this topic was started. Maybe you shouldn't be a thread necromancer.

Dude, I just stumbled upon your thread while trying to find the same exact answer you were looking for, and then found the solution in another thread on Reddit shortly after. Since *I* stumbled across this thread in search of an answer, I thought I'd try to help other people who might find themselves in the same exact boat.

I wasn't trying to dunk on you, the OP, or anything else. I was trying to help other people who might be having the same issue you and I were, and apparently it's already helped at least one person. I'm not sure why that bothers you.
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Date Posted: Dec 1, 2018 @ 12:54am
Posts: 53