X4: Foundations

X4: Foundations

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Argon shipyard has almost no crew
Argon warf is not building my ship. It seems to have all the materials. The production queue shows a security ship currently at the top of the queue with mine behind it. The security ship is at 29% and has been that way for about 2 hours. The warf seems to have a crew shortage it says something like 10/1700 for crew and "peak efficiency" says zero. Can I do something i game about this or is this a bug?
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Showing 1-15 of 26 comments
cwsumner Apr 29, 2019 @ 8:40pm 
Interesting!
This game does count crew, but I don't know how the NPCs handle theirs.
Is the station blockaded, somehow? Enemies (of the station) around, maybe? If so, try clearing away the blockading ships so crew can get there. I don't know any way to bring large numbers of crew.
Also check for insufficient materials, since that is the usual problem.
Let us know what happens...
kellynorty Apr 30, 2019 @ 7:17am 
Pay Rise Dispute lol
lock Apr 30, 2019 @ 8:01am 
He may be just starting out or the place is newly found by him. I have many npc's at each station I visit, and I have over 1000 hours in, for conparison.

Even his rep could be low at that station.
Last edited by lock; Apr 30, 2019 @ 8:03am
marvispontiax Apr 30, 2019 @ 10:05am 
It's the argon warf in Argon Prime. I am friends with the argon (rep=14). There was an Xenon branch 9? destroyer at one of the Jump gates at Argon Prime which destroyed at least 2 Argon mammoths? but it is now gone and there is no or sporadic xenon presence in the sector.
The materials on the warf seem fine. I can order another ship and it doesn't flag any problems. The warf is not offering any trades (buying any resoruces). I don't know? I'm gonna leave the order and wait a bit longer maybe something will change. Thanks for the replies!
eMYNOCK  [developer] Apr 30, 2019 @ 10:18am 
crew / workforce need food and medicals to be generated.. even for shipyards / wharfs.

check if they are low on food / medicals and get them something to eat... otherwise the workforce will not raise again.. and the few remaining might eventually starve away.

you can hire away a shipyards / wharfs entire crew when equiping too many at once...
Last edited by eMYNOCK; Apr 30, 2019 @ 1:24pm
Pathogenic Apr 30, 2019 @ 2:56pm 
Do wharfs need workforce for anything? Are they actually needed to provide crews for ships? I have a shipyard that has no other production modules. I want to know whether there is any point to having habitation modules with workers consuming food and medicine. They certainly don't seem to make ship production happen any faster.
marvispontiax Apr 30, 2019 @ 4:27pm 
I don't know I guess so. I'm only speculating that the Argon Wharf in my game isn't doing anything because the workforce is low. The workforce does seem to change it said "161/2500" at one point and then a bit later it said "154/2500". There's nothing going on at the wharf at all. Nobody docks there except me?! Also just encountered in neighboring sector a K'hak or whatever and Xenon m class thing killed them both but although they were flying around like normal they didn't at any point shoot back?! I think something has gone tits up for my game.
lock Apr 30, 2019 @ 5:15pm 
As eMYNOCK has stated the wharfs do need food and meds, and hull parts and smart chips, and of course advance sats to do their trades.

In my game I provide All OF THAT And then there are no enemies as its the place where I mine and I order my ships from there, I have two transporters providing materials and two hugh transporters providing food to all the nearby sectors constantly, all are 4 and 5 stars with experianced crews as well.

So later in your game you will mebie have that as well, but you have to plan while you multitask it to make it happen.

Its not going to be instant and with no work, you will not get there until you do the planning.
eMYNOCK  [developer] Apr 30, 2019 @ 5:51pm 
@Pathogenic

beside the production boost and NPC spawn on regular stations.. yes.. workforce is needed to crew new build ships.

any crewman you want to equip onto a new build or upgraded ship will come from the workforce of the shipyard / wharf.

@marvispontiax

the decreaseing workforce you describe hints that there is something wrong with your stations food and/or medical supplies.

usually a wharf / shipyard should at last house 50% of their maximum workforce.. your station is way below that.

relating your kha'ak not shooting back... how old is your save?
there is a chance that very old kha'ak ships still suffer from spawing without weapons... when those kha'ak get destroyed all new spawns will recieve proper equipment (and therefore will shoot back.. or engage their enemies).


@lock

glad you are enjoying managing your growing fleet.. and i couldn't have described better what is needed to successfull interact with the games economy.


regards and profit to all 3 of you.
marvispontiax May 1, 2019 @ 4:18am 
Hmm, well this isn't my station it's the Argon Wharf in Argon Prime. The information tab about what's stored on the station shows that both medical-supplies and food-rations are fully stocked. In fact everything is fully stocked. I don't remember the number but is says something like "medical supplies 100/100". I've been flying around the sector for a while, there is mainly Argon flying around. The Wharf has no traffic while the shipyard in the same sector has a lot of traffic and normal workforce. There doesn't appear to be any enemy in the sector. I saw 1 ANT fighter or something it wasn't marked red and didn't do anything, I killed it anyway and nothing changed except me being chased by an Argon security vessel.

My save is recent (the game is recent) I only bought the game about 2 weeks ago.
One thing I do notice is that the Wharf is placed close to a highway on one side and meteors on the other. Now I saw a freighter sort of pass by the Wharf, crossing the meteor area and it disappeared from the map view. I don't know if the sector layouts are random but maybe the placement of the Wharf makes it hard for AI ships to reach it?? I dunno. The Argon Wharf has been mostly empty for me (I have seen ships land there) since the start of the game.

Thanks for thinking with me guys!
Pathogenic May 1, 2019 @ 7:25pm 
Originally posted by eMYNOCK:
@Pathogenic

beside the production boost and NPC spawn on regular stations.. yes.. workforce is needed to crew new build ships.

any crewman you want to equip onto a new build or upgraded ship will come from the workforce of the shipyard / wharf.

You are quite incorrect. I spent an hour and a half watching my shipyard and its workforce levels like a hawk. Ordered several ships myself with full crew, and had many NPC ships made too. At no point, either when the order was placed, when the order started getting built, or when the order completed and the ship left the shipyard, did workforce levels ever decrease. I watched very carefully.

In fact, when I deleted the habitation modules with 1200 workers, it made zero difference to the speed at which ships were built. So having workers at a shipyard that is a pure shipyard (no production modules) is worse than useless. They are in fact parasites who consume expensive food and medicine and provide NO benefit whatsoever.
eMYNOCK  [developer] May 1, 2019 @ 8:12pm 
well i won't tell you a liar.. maybe you have observed something different than i am observing since 1200 hours.

including some wharfes and shipyards denying to equip crews on my ships because their workforce has hit zero... no idea if there are other rules for new build ships.

i can only tell what i have experienced... and.. relating building speed on a wharf / shipyard... actually their amount of building drones matters.

all i know is that workforces only come in shifts.. i don't know how that is handled by the NPCs but i would be surprised if they would have to follow other rules than the player.


also.. that "tiny" amount of medicals that is stored inside the argon wharf is eventually not enough for a larger population... may<be it is overstocked with something else as the wharf and shipyard usually have 1 or 2 thousand food and medical items in stock...
Last edited by eMYNOCK; May 1, 2019 @ 8:12pm
OZZO May 2, 2019 @ 2:49am 
From what you describe I'd bet that the problem is that station lacks essential resources to complete your order. It could have happened that they accepted your order, then some NPC hacked their storage and they had no more resources to deliver. Scan the station, check their storage OR try to build another ship and see what they say is lacking, in yellow in the bottom right of the order page.
lock May 2, 2019 @ 6:22am 
@pathogenic ... I am sure you have not much in hours into the game, notice it's gonna take time and then more time to build upon your map.

My suggestions:

Don't worry about the small stuff, get out and do missions with what you have an "learn" from the game, let the game run its course without you trying to get more npc's on a wharf or shipyard, it will take care of itself if you provide trading ships, mining ships and explore your sectors, with an small fleet of carriers (cerbs have great shields and MK2 weapons)

Don't do too much so fast ..and when you stop babysitting the wharfs and do your own thing, with careful planning it will work out, but its not gonna be a instant thing with this game,

IT builds upon itself depending on what you do and how you react to different reactions from the many. many...clans in all the sectors.

You are just a pea in a garden of paradise, in order for you to grow, you will have to learn how to survive and plan your game for the future.

What you do now will determine the rewards you will get later...
Pathogenic May 2, 2019 @ 6:29am 
Originally posted by lock:
@pathogenic ... I am sure you have not much in hours into the game, notice it's gonna take time and then more time to build upon your map.

359 hours, and that is entirely beside the point. I've done very careful observations of this specific issue, and I can assure you, the workforce number does not change when new ships with full crews are constructed.
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Date Posted: Apr 29, 2019 @ 2:43pm
Posts: 26