X4: Foundations

X4: Foundations

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Justiciar- Aug 4, 2019 @ 3:55pm
How do I force turrets to fire on a non-enemy target?
All I have for direct weapons are large torpedoes, which will instantly destroy the target.

Surely there is a command to force turrets to fire.
Last edited by Justiciar-; Aug 4, 2019 @ 3:55pm
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Showing 1-10 of 10 comments
cwsumner Aug 4, 2019 @ 4:41pm 
I don't usually do that, but I believe there is a Turret command "Attack My Target".
Justiciar- Aug 4, 2019 @ 5:59pm 
Originally posted by cwsumner:
I don't usually do that, but I believe there is a Turret command "Attack My Target".
That only works for enemy targets. (Red outline.)
Last edited by Justiciar-; Aug 4, 2019 @ 5:59pm
cwsumner Aug 4, 2019 @ 7:35pm 
Players capture neutral freighters, so there must be a way. But I am out of ideas, I only attack in defense. Someone must know... ?
Justiciar- Aug 4, 2019 @ 7:51pm 
Seems like this game is lacking a lot of basic control mechanisms. I have repair drones that I cannot use to repair data leaks or data vaults. I have limited control over combat drones and they are often abruptly leaving my ship - no apparent options to limit or control that.

This is turning out to look like a half-finished game, really.
Flatline Aug 5, 2019 @ 12:26am 
Not sure if it will work, but if you pilot a ship with beam or bolt weapons and fire on the target manually, it should turn it hostel where the missile boat can then fire on it using the attack my current enemy or attack all enemies commands.

Let us know if that works!
Justiciar- Aug 5, 2019 @ 9:19am 
Originally posted by Justiciar-:
All I have for direct weapons are large torpedoes, which will instantly destroy the target.
This is the 2nd thread I have made here where people apparently can't read what I already posted. I wonder if this is the sort of audience this game attracts, which might have earlier served as a hint that this game is really bad.
Last edited by Justiciar-; Aug 5, 2019 @ 9:21am
cwsumner Aug 5, 2019 @ 4:15pm 
If people have not had the problem that you report, that makes it hard to make helpful suggestions. If you only want perfect instructions, then we can stay quiet, I suppose...

FYI, the controls in this game are a lot more automatic than other games. You usually are expected to let the workers do their job and stand aside. Except when you are at the controls. Unlike the previous game, the drones have no manual controls.
Flatline Aug 5, 2019 @ 5:57pm 
Originally posted by Justiciar-:
Seems like this game is lacking a lot of basic control mechanisms. I have repair drones that I cannot use to repair data leaks or data vaults. I have limited control over combat drones and they are often abruptly leaving my ship - no apparent options to limit or control that.

This is turning out to look like a half-finished game, really.

The repair drones only fix their own ship I believe, and only to about 90ish %. You have to scan or repair the data leaks yourself.

There is a way to recall the drones, but it is a long process to get them all back on board.


Originally posted by Justiciar-:
Originally posted by Justiciar-:
All I have for direct weapons are large torpedoes, which will instantly destroy the target.
This is the 2nd thread I have made here where people apparently can't read what I already posted. I wonder if this is the sort of audience this game attracts, which might have earlier served as a hint that this game is really bad.

We did read it and suggested some plan for you to try and follow to get the result you are looking for. To be clear on my suggestion, I was saying to fly a second ship with beam or bolt weapons and when it turns into an enemy in RED, then you should be able to have the missile boat take it out.

If you are looking to do boarding and capture, I would suggest switching out some of the missile turrets for energy or bold ones.
Justiciar- Aug 5, 2019 @ 8:23pm 
I'm done with the game now. I gave it a reasonable 40 hours to entertain and it just didn't. The lack of some pretty basic commands (recall all drones, force target, etc.,) prevents it from being enjoyable. It was recommended to me to try it, I got it after the first sale, but it isn't worth the price. Would refund it if I still could.

I'm sure all the AI stuff is very robust, and there's probably a real simulated economy / crafting / boring stuff, but the action-side of the game is very lacking.
Patch Aug 5, 2019 @ 8:36pm 
Originally posted by Justiciar-:
I'm done with the game now. I gave it a reasonable 40 hours to entertain and it just didn't. The lack of some pretty basic commands (recall all drones, force target, etc.,) prevents it from being enjoyable. It was recommended to me to try it, I got it after the first sale, but it isn't worth the price. Would refund it if I still could.

I'm sure all the AI stuff is very robust, and there's probably a real simulated economy / crafting / boring stuff, but the action-side of the game is very lacking.
cya
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Date Posted: Aug 4, 2019 @ 3:55pm
Posts: 10