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1. know your character name and world
2. already be friends with you in game or share a free company with you
lol cool
But then I remember everyone has their main maxed out in all jobs which makes a starting player useless and pointless to try being a part of a team since everyone else can do the role you have. Essentially everyone can do everything, which means everyone is useless to each other.
I remember going into dungeons and being expected to know how to run everything at min/max. Any slip up and you're booted. Or you get ♥♥♥♥ talked to. Joining player companies seem to have extremes of wildly casual with people who do very little or wildly competitive where you can't get your feet wet. New players are not welcomed. Not to say there's not a lot of friendly people. But they'll wave you off because they've got their own group they are maxed out with and play with all the time. The game leads to cliques.
I bought the first expansion and started to get into it. And that's when I gave up. I understand there's 150+ missions between typically reaching level cap in the base game and getting into the expansion content. I found myself starting to skip text because I didn't care. It was all mandatory and I wanted to get to the new content. When I had to go into another dungeon with people who were obsessed with min/maxing the whole run, I stopped. It hadn't been fun for a while, but I gave up hope of getting into the content I hoped would be fun again.
Next month I'm starting on a new journey in my life anyway and I'm preparing for it now, so for me this is horrible timing anyway. I'm not about to invest into this when I might get a few hours here and there each week I'd log in. No one would want someone who is that unavailable in their company anyway.
I'm hoping next time there's a FF MMO that they'll lock characters to a class at least.