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WoW has its fanatics that have been playing it since launch that straight up build their whole lives around it. It will take a lot for WoW to fail as long as those people are still around.
FF14 never build that type of audience and sure it has some hardcore fans that will play it no matter what but nothing on the scale of WoW where it can easily sustain itself from them which is more less what they were doing for a while now.
Also keep in mind also Blizz as much as its hated is a very profitable company compare to SE which is struggling, so they can have few bad expansions in the game as other projects will make them enough money to balance it out.
cool story bruh
6.1-6.5 was one of the worst MMO expansions I've ever played and 7.0-7.1 has been a really rough start to Dt. 7.2 looks a lot better though, so here's hoping things will start turning around.
I agree that there should be a reset on threat levels. However this is a mmo. So players will typically expect to keep getting "stronger" every expansion.
Personally I would have loved if starting with DT they just reset us to 1 and ARR - EW would be one stretch of time. With months or even years later in the story having DT events unfold as we awaken anew in the "new world" just as we did in our starting city.
Then make it so if you go to old areas your lvl syncs to what it was at the end of that story arc.
Sadly, that ship has sailed, literally. So we're stuck with 10 lvls per expansion until they lvl squish us again and again like WoW had to. Also it's too late for a clean break from the scions and old cast, because we have to see Graha eat tacos and yshtola needs to wiggle her ears while solving all our problems. Then eventually she will need Cid to make another device for whatever nonsense she makes up to solve the plot.
7.0 needed to be a soft reboot of sorts. Sadly all that is gone because the writers and CBU3 are spineless and just wanna keep milking what they got till everyone quits out of sheer boredom.
But hey you finally get Hildas hair in the cash shop! Don't forget to preorder all that merch they spam advertise every live letter! Cmon you sheep! Buy more crap while staying subbed in a content drought so you don't lose your house!
/rant over. (Yes I'm bitter, and no I don't have a problem admitting it lol)
soon, my precious. soon.
I'm just gonna buy an instanced house on WoW. Ten+ accounts is too much work and against my religion (the core tenant of which is 'do not do too much work for something that is supposed to be fun').
I think its more the game is becomeing less relevant.
It will still keep a decently high influx of new players that replace all the older players leaving.
The only way i think the game will truly die is if another online game comes out and becomes the new babys first mmo and caters to the people who use ff14 as a gaming safe space.
The games main audience for last few years now has been more akin to people who like to play stuff like the sims and the rp community.
They are the backbone of the games community right now.This is the main reason they wont make combat more complex and challenging.Because if they lose the ones that dont want to really play combat in first place they lose most of their playerbase.
When we getting our Necromancer title for keeping this zombie game alive? XD
I didn't like the post EW story as well too much but 6.5 and the master role quests of 6.1 did close the some of the holes that were introduced in 6.0
My biggest problem with post EW was rather the terrible pacing as extending it to 5 patches really didn't make sense as the MSQ of post EW was worth like barely 2-3 patches
Now we come to Dawntrail.. I will be honest and say that the idea of that one was good but it did fail hard with the execution.
Pacing is beyond horrific (lvl90-95 low stakes and chill, lvl96-100 all of the sudden world ending event, massively high stakes???)
Wuk Lamat got too much attention when others like Krile (especially in Living Memory) could use that and tell their own story as 6.55 did mention about it
Too much time was spent on cutscenes rather than interacting with the game (DT has the longest cutscenes out of all expansions)
Making the Alexandria dungeon as Amaurot 3.0 was utterly pointless and missed opportunity to be creative
I do like the Scions and they are a part of the WoL's social circle but I don't believe that most of them should have been in Tural all at once in 7.0 as again. it ended being wasted. like I wouldn't mind if Y'shtola did stay in Eorzea during 7.0 and 7.1 but was introduced in 7.2
I know that DT is the beginning of a new arc and I do imagine that 8.0 and onwards will do much better but it's not an excuse to have that many issues especially when the FFXIV team has 11 years of experience regarding story-telling
I overall did like DT for different reasons. graphical update, fight encounters and the big increase in the difficulty of the normal content but FFXIV is story driven first and when that one stinks then it does taint the rest of the expansion
10 years later, they have gotten lazy, unmotivated, and simply are too scared to take any risks because they just want to keep what they have.
Problem is, when you squeeze that hard to hold onto what you have, it will slip through your fingers and eventually you have nothing.
As others have pointed out, the casual segment of this game is just a gta6 release away from having another game to play barbie dress up and rp with. They will ditch the game as soon as it's convenient for them.
SE has bet the farm on them and driven midcore players out. While tossing a bone to hardcores with ultimates twice per expansion. Otherwise this game is made for ppl who want to play once every 6 months if that. Sadly all that play amounts to is afking in limsa and going to rp venues to show off mare junk.
To clarify, I don't hate casuals or rpers, I don't care if that's what they want to do with their money and time. It's only become an issue because this game has decided that satisfying them is enough and couldn't care less if the rest of us rot. I'm no ult raider, but surely they can come up with something to engage those of us who just want a reason to log in more than once per patch! Lol
Been saying this for years and people just get mad when i bring the topic up.
FFXIV Has gotten complacent, They know people will stay subbed for housing which is why they keep it in extremely high demand. They know the RPERS & ERPERS will keept he game alive aswell so despite a public stance of "Don't use / Don't share" they don't take any action to stop it cause if they did the people who use custom animations to do R34 actions would unsub and go play Vrchat.
It's the same reason they don't close down the very obvious stripclubs and 18+ housing used on some servers to have "Private time" with their escort.
(Yeah, That stuff exists go watch some YouTube videos on it)
SE Is trying to appeal to hardcore right now but they don't understand that majority of the WoW refugees have returned to WoW cause for once blizzard pulled their head outta their butt and made good content thus they've all flocked back and because Dawntrail is a bitter pill they aren't in a hurry to try out Cloud Of Darkness (Chaos).
SE is also hurting themselves by not summarizing ARR into a video you can optionally watch and starting all new adventurers in HW if they choose to skip ARR, You should not have to suffer through Crystal Tower as a new player that's what has caused most my new friends to leave the game. New players don't understand how to cluster hop, So they hop worlds and are confused when the queue is 1+ hours.
SE before dawntrail opened up Dynamis cluster and forced new players there refusing to allow them onto Crystal cluster, Dynamis aside from [Seraph] is DEAD, My newest character is on Hallicarnasus and i played day 1 of dawntrail cities were lively but everywhere else was dead. At end of 1 month after release the 1st city was dead, The Alexandria city has afkers enmasse but little to no movement.
Entire time i played i met maybe 3 people on the open world, They need to fuse almost all of Dynamis into one singular world.
There's nothing stopping SE from making titles, quests, animations (Emotes) & glamour pieces while the game has nothing . . They just don't want to.
Making animations after you have fully attached the skeleton to your model is not difficult, SE could be ♥♥♥♥♥♥♥♥ them out right now they just don't want to. Titles cost nothing to create, It's just QoL. Quests not everything has to be omega sized long running questlines they can make stuff like "Go do (X) dungeon and bring back the carapace of (X) boss" then give people a title or emote for it.
Glamour pieces take longer but the average quality of stuff in Dawntrail has been abysmal aside from like . . 3 sets + that recent Cloud Of Darkness (Chaos) armorset for Tanks.
People are tired of only getting a snack every 4 - 8 months and then being told to wait another 4 - 8 months for another snack, Cloud Of Darkness is a clownshow, 24players and if even 1 screws up you potentially wipe the raid? that should've been a 8 man fight if you wanted to do that nonsense.
I keep saying it but they need to remove CBU3 they told a good story but have zero motivation anymore and it's clearly showing, Put a new team on it they have very talented people at SE right now take the Fantasia New Dev or the Nier Dev at the helm for an expansion and see what happens.
If they can get the fella who made "The Last Remnant" he can write them a good story "Hiroshi Takai" they could even cross into that realm, It's not that far from Final Fantasy, Very close actually.
Yoshi is good at writing content when he has no source material, His story concluded and you can see he has no idea what the hell to do next.
And yes, I'm salty about Cloud of Darkness cause the set looks cool but my reaction speed is too slow nowdays, I'm an old man. I don't have the reaction speed required to keepup with the instant kill mechanics. I haven't tried it personally yet but having watched a couple hours on the content on YouTube i can safely say i still have zero idea wtf is going on.
The developer has a hardon for putting the coolest looking gear behind 24man content or behind PvP and then removing it permanently.
But I don't think the game will ever die, there's a lot of people that dedicated their lifes and souls to ffxiv devs and treats them as friends or gods even tho they pay them quite a pricy monthly sub lol