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Well, Slam Dunk is just a metaphor. Any aerial combo should do enough damage to knock down the Archon to ground, and you can take this opportunity to perform any follow up attack.
Since money is pretty useless in this game. I highly recommend to learn all the moves.
Boss fight usually contain 3 steps.
- 1, avoid taking damage.
- 2, create opportunity to attack.
- 3, maximize damage output during Step 2.
Learning more moves will benefit Step 3. The most difficult is Step 1, which required practice and observation.
he always kills me with the same move.. Always at his 10% hp mark, frozen in ice
PS: the room is so small, thaty his whirlwind is also very difficult to avoid.. Most people playing the Necro build, naturally find it easier.. But Harbinger builds, will have a FAR more difficult time!
PSS: OP, I always resorted to Axe of rending as well, but Achidna's Gauntlets also have high hp steal(Read the description), and are much easier to use on bosses... They also build HP a bit quicker, as its not only 3 hits..The Axes are better for mobs, but the quick weapons are easier to get in and out on bosses...
The combos for the Scythes are pretty essential.. The four reaper finishers, and definitely the Dash+attack with ALL weapons! The Meter slam is useless, and some of the timed charges are not the greatest (From the Swordsman, not Thane) But definitely buy most of Thanes
His overhead slam that goes into you pressing the quick time button does a massive ice DoT. Luckily I had decent enough resistances on gear so I could escape with barely a sliver of health left. Never had a chance to use my teleport attack to heal some hp back so in 2-3 hits I kept dying to him.
After doing all the stuff in the area and beyond it should get easier. You get better gear and what not. Just need those damn resistances and something that lets you leech some life back in between.
As for combo's and skills that you need to use... I only bought and upgraded all skills for sake of the achievement. When actually killing everything on apocalyptic I'm halfway act 2 and still only use the first 3 basic combo's you learn in the tutorial. Just like in Darksiders 1 the extra combo's are there for flavour and diversity, but aren't really needed.
Seeing his strength... Isn't he part of the quest Thane gives? The side quest where you go hunting some real strong terrors in the universe? Like that giant flaming dragon, the spiderbitch as well as king of bones?
My build is a Harbinger Crit build. Going for fast weapons on both primary and secondary. You won't see me using axes/hammers etc. It is my first time playing this game. So a crit build is usually the safe bet to go while learning mechanics. Enjoying both the games a lot :D