Fallout

Fallout

Unbiased opinion on modding?
-Fixt
-Et Tu
-Fallout 1in2

which one and why 🤔
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Showing 1-15 of 27 comments
kud1 May 11 @ 4:35am 
Et Tu is the same mod as Fallout 1 in 2. So the question is Fallout Fixt or Fallout Et Tu?

I've played Fallout Fixt several times myself, and now I'm going through Et Tu for the first time.

Fallout Fixt is a great mod and was very enjoyable to play. But as the name implies it is still Fallout 1 only revised, with numerous fixes and improvements. However, there are still a few bugs and troublesome mechanics from the original. On top of that, the mod hasn't received any update for a long time.

Fallout Et Tu, on the other hand, is Fallout 1 on the engine of Fallout 2. So we get all the engine improvements of the second part of the series. Among other things, improved management of companions, and enemies from F2. And also a whole bunch of items known from F2. I would even say that there is too much of it for such a short game.

Both mods are worth your attention. But I would say that currently it is probably better to play Et Tu. It's just newer and continues to get patches.
speaker2 May 11 @ 5:11am 
Just play the OG game not modded and see Why interplay went under and learn to like why Gayming in the '90 was not better.
no1schmo May 13 @ 1:59am 
Originally posted by speaker2:
Just play the OG game not modded and see Why interplay went under and learn to like why Gayming in the '90 was not better.
It went under for making hit games?

So as far as I can tell, Fallout Et Tu hasn't had an update since it launched...
kud1 May 13 @ 3:01am 
You may be right. But the mod came out in 2021. Fallout Fixt received its last update in 2016, and the unofficial OG patches are even older.

I'm just finishing Et Tu myself. A very good mod, but two things bother me. The first is an excess of various types of items from F2: weapons, armor, etc. Now there is so much of it that it hurts my head and there is simply no time to take it all in, because the game is too short for that.
The second thing is that some things, e.g. reputation in cities, are slightly poorly implemented in F1.
Originally posted by no1schmo:
So as far as I can tell, Fallout Et Tu hasn't had an update since it launched...

Fallout1in2/Et Tu V1.0 released early 2020, and the latest stable release (1.9) is from September 2023. And its had updates since, including today.
speaker2 May 13 @ 5:56am 
Originally posted by no1schmo:
Originally posted by speaker2:
Just play the OG game not modded and see Why interplay went under and learn to like why Gayming in the '90 was not better.
It went under for making hit games?

So as far as I can tell, Fallout Et Tu hasn't had an update since it launched...

¨¨HIT GAME¨¨ IMAO the delusion, no It went under because the industrie move on leaving them with old tech and bleeding failling departement.
You have to look at the succes of Blizzard with Diablo 1 selling more copie than FO 1 and Fo 2 combined to realise that they were on their death bed.

Stop worshipping failling Dev/studio,that is bad for honest perception of reality.
kud1 May 13 @ 6:45am 
Where do you get this nonsense? Fallout 1 and 2 were not the cause of Interplay's downfall. Don't mislead people.
speaker2 May 13 @ 9:24am 
Originally posted by kud1:
Where do you get this nonsense? Fallout 1 and 2 were not the cause of Interplay's downfall. Don't mislead people.

They were not the main reason of the downfall,but were the stepping stone that lead to their demise.Their poor management and lack of willing to change bring them to their grave.
Last edited by speaker2; May 13 @ 9:32am
kud1 May 13 @ 10:53am 
Nonsense. They fell because they wanted to force themselves to adapt to new trends. First of all, they wanted to give up creating full-fledged CRPGs (that's why Van Buren was canceled), because they saw no future in it, and more importantly, they wanted to abandon the PC and start releasing games for consoles. First, they released Fallout Tactis, which was received coldly at that time because it was not what it was supposed to be (in other words, it was not a CRPG). And then they "committed" Brotherhood of Steel, which was a total image and financial disaster.
speaker2 May 13 @ 11:09am 
Originally posted by kud1:
Nonsense. They fell because they wanted to force themselves to adapt to new trends. First of all, they wanted to give up creating full-fledged CRPGs (that's why Van Buren was canceled), because they saw no future in it, and more importantly, they wanted to abandon the PC and start releasing games for consoles. First, they released Fallout Tactis, which was received coldly at that time because it was not what it was supposed to be (in other words, it was not a CRPG). And then they "committed" Brotherhood of Steel, which was a total image and financial disaster.

No that quite wrong,but there a lot to impact to undrestand their downfall.
Even by 1997(Fallout 1 realease) they were on a massive economical hole on the verge of Bancrucy and by 1998 itself in bankruptcy court, and to avoid closure the company listed on the NASDAQ exchange(Titus coming fast,IMAO).
-https://bit-tech.net/news/gaming/brian-fargo-investigates-interplay-acquisition/1/

A lot of compagny try to capitalised on changing trend(Full 3D gaming) as gamer develop better taste and game like half life 1 Was the stepping stone for the future.(imagine seeing FO 2 and seeing Half life 1),no under FO 2 sale like 1/3 of the copy of FO 1. CRPG are the Big Brain Ego of the RPG,It is just RPG except with keyboard and mouse.
FO tactic sold 2X more copy than FO 2, the reception is deserve but The game is better than FO 2.
https://web.archive.org/web/20010203124200/http://desslock.gamespot.com/archives/200005/20000511.html
https://web.archive.org/web/20080723113339/http://www.acmi.net.au/global/docs/games_timeline_australia.pdf

Funny enough, Fallout BOS was them telling that was it or nothing for interplay.They did there best to make a good game(it fail) but If it will have sell well he may have Van buren.
Interplay fail on there on because they got to big for their pants and should be accepted as such.
Last edited by speaker2; May 13 @ 11:19am
no1schmo May 13 @ 11:19am 
Originally posted by speaker2:
Originally posted by no1schmo:
It went under for making hit games?

So as far as I can tell, Fallout Et Tu hasn't had an update since it launched...

¨¨HIT GAME¨¨ IMAO the delusion, no It went under because the industrie move on leaving them with old tech and bleeding failling departement.
You have to look at the succes of Blizzard with Diablo 1 selling more copie than FO 1 and Fo 2 combined to realise that they were on their death bed.

Stop worshipping failling Dev/studio,that is bad for honest perception of reality.

They still made several hit games. Here's the thing about business; you can make successful products, but still screw up so bad financially that you go under. You can also make mediocre products, but do okay if your costs are low versus your income. Interplay made several of the most popular CRPGs ever made, doesn't mean I disagree that they bungled their finances. I don't really know why you're here when all you want to do is complain in broken English about how much you're pissed off at a game from 1997 and a company that no longer exists.
kud1 May 13 @ 11:30am 
They still exist... I think, or at least I haven't heard of them being closed down. They just don't release games anymore. They prefer to sell the license of their productions and make a profit for it.

I don't really know why you're here when all you want to do is complain in broken English about how much you're pissed off at a game from 1997

I'm starting to wonder too...
no1schmo May 13 @ 11:40am 
Oh, I guess they do. Weird to just exist without doing anything. I thought they dissolved in the bankruptcy--weird they didn't just sell all of their IPs and move on.
speaker2 May 13 @ 11:45am 
Originally posted by no1schmo:
Originally posted by speaker2:

¨¨HIT GAME¨¨ IMAO the delusion, no It went under because the industrie move on leaving them with old tech and bleeding failling departement.
You have to look at the succes of Blizzard with Diablo 1 selling more copie than FO 1 and Fo 2 combined to realise that they were on their death bed.

Stop worshipping failling Dev/studio,that is bad for honest perception of reality.

They still made several hit games. Here's the thing about business; you can make successful products, but still screw up so bad financially that you go under. You can also make mediocre products, but do okay if your costs are low versus your income. Interplay made several of the most popular CRPGs ever made, doesn't mean I disagree that they bungled their finances. I don't really know why you're here when all you want to do is complain in broken English about how much you're pissed off at a game from 1997 and a company that no longer exists.

You should check the definition of¨¨Hit game¨¨ as many of their game sold well but not to reach hit level you claim.Beside they were publisher too, so be careful when doing researche about their catalogue.
Yes one of their failure Was to fail to have more diverse game than RPG ¨¨CRPG is a lame term¨¨ and it show even as the begunning of 1997 so their ¨¨succest¨¨ is one of ultimated failure.

I love the game BUT I can accept that the game is a relic of WHY you don't want to go back!
speaker2 May 13 @ 11:45am 
Originally posted by no1schmo:
Oh, I guess they do. Weird to just exist without doing anything. I thought they dissolved in the bankruptcy--weird they didn't just sell all of their IPs and move on.

I guest when you stand on the throne,go back to the field is hard.
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