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I have started playing this game for my second time, and so far every dialogue played almost exactly the same as in my first playtrough even after trying different ones, but in the end it all is the same.
Edit: Watched a youtube let's play and turns out regardless of what you advise Delilah with the cops she denies ever having seen or spoken to them, why bother even having multiple options like that if it's going to have no effect either way apart from a slightly different dialogue.
Intentionally left vague and open-ended is fine by me.
I enjoyed it anyway, though I do admit I was hoping if you were rude to her that would at least make the conversations late in the game more hostile even if they didn't change the outcome of anything. Sounds like that isn't the case? I would have played through a 2nd time for that.
Thank you.
I don't know about permanent effects, but one dialogue choice did annoy her to the point that she went off radio for awhile, meaning I wasn't able to ask about a few things that I found shortly afterward.
I interpreted that as nicer way of saying no, but that's just me :)
I think that's a pretty obvious rejection. But about the general topic, the choice-based aspect does seem to be a bit of a letdown, as it all seems to boil down to the same story you're required to follow. There's no way around accepting that any storyline will boil down to a bittersweet ending of one summer with no continuation. Luckily, the one story you do get is a good one though.
And some minor differences in your choices do result in nice details, such as letting her leave without you for example (as opposed to asking her to wait around, which she promises to do and then doesn't anyway, but still).
There is also a few things that come back several times, such as how you handle the teens at the start, the name of the fire, the name of the ravine you fall in.
I do not mind the fact that nothing can "sway" her towards you, while it's a game, relationships are a two way street, you can't just force someone to like you solely through your own actions.