Empyrion - Galactic Survival

Empyrion - Galactic Survival

Vinny Jul 24, 2022 @ 1:01am
anomalous station
Whoever designed this POI, you make me want to give this game a bad review.

Navigating through the glitchy and broken elevator blocks while fighting mob wasn't bad enough, you had to design an instant death chokepoint with a laser turret the moment the player poked their head up through the floor to exit the elevator.

Yeah try deploying the drone from within the elevator blocks too, thats a lot of glitched out fun. I can't even tell where this laser turret is hidden.

Not that it matters, because it's impossible to even exit that hole without dying instantly, and it's not like you can place explosive charges with the drone.

Thanks. Lots of fun there. Moving on.


edit: I realized because of how impossible this setup was, that this station must not have had admin lock turned on. The solution was to turn it into swiss cheese with my CV before exploring, which then removed any difficulty at all.
Last edited by Vinny; Jul 25, 2022 @ 12:40pm
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Showing 1-15 of 16 comments
zaphodikus Jul 24, 2022 @ 1:59am 
This happens to all fresh players. The station encounter is too early on for most and like the old D&D games it's like the level boss that you have to come back to later. Empyrion gives no hints that you have to go level up and skill up elsewhere and then come back - and it's too early in the missions. I think the game needs scriptable unlock levels. The tokens we collect might be a better way to slow down adventurers.
Vinny Jul 24, 2022 @ 2:47am 
Originally posted by zaphodikus:
This happens to all fresh players. The station encounter is too early on for most and like the old D&D games it's like the level boss that you have to come back to later. Empyrion gives no hints that you have to go level up and skill up elsewhere and then come back - and it's too early in the missions. I think the game needs scriptable unlock levels. The tokens we collect might be a better way to slow down adventurers.

So you're saying that there are personal shields to be unlocked later in the game, that'll let you absorb hits from a laser turret?
ravien_ff Jul 24, 2022 @ 3:15am 
You're attacking an end game POI that is only present in Legacy space (the hardest faction in the entire game). New players will not be encountering those nor should they take one on until they have enough experience and equipment.

If the story sends you there then that's different and has nothing to do with the POI designer. They do not decide how or where their POIs are used.
Vinny Jul 24, 2022 @ 7:07am 
Originally posted by ravien_ff:
If the story sends you there then that's different and has nothing to do with the POI designer. They do not decide how or where their POIs are used.[/i]

I'd like to remind you most of the POIs in the game the player isn't directed to explore by a mission.

I'll ask you too: is there some personal shield that lets you absorb a laser turret shot to the head, the moment you poke up from an elevator block that is the only entry point?
zaphodikus Jul 24, 2022 @ 7:39am 
Turrets do have a bit of lag. Get some heavy armour first, from the dodgy looking dude at the space station.
Bif Jul 24, 2022 @ 8:55am 
Originally posted by Vinny:
Originally posted by zaphodikus:
This happens to all fresh players. The station encounter is too early on for most and like the old D&D games it's like the level boss that you have to come back to later. Empyrion gives no hints that you have to go level up and skill up elsewhere and then come back - and it's too early in the missions. I think the game needs scriptable unlock levels. The tokens we collect might be a better way to slow down adventurers.

So you're saying that there are personal shields to be unlocked later in the game, that'll let you absorb hits from a laser turret?
I know you're just trying to have a good time. This game is more realistic survival sci-fi than fantasy sci-fi. Survival games will kill you. This game will kill you.

You could quit and write a bad review--it would be mean and unhelpful, but you could--or you could learn from your mistakes and avoid places that will kill you until you are geared up and more experienced. I don't think you should write a review until the game is complete. I don't even think the devs know what it will be when it's done.

You will never get personal shields. Get the heavy armor like zaphodikus says, but stay out from in front of laser turrets. Or die and write a bad review. Whatever makes you happy.
BuffHamster Jul 24, 2022 @ 9:56am 
Heavy Armor with 4 buffs works as there are no personal shields. Epic Heavy is also available at some point too.
Artur Jul 24, 2022 @ 10:38am 
Originally posted by ravien_ff:
You're attacking an end game POI that is only present in Legacy space (the hardest faction in the entire game). New players will not be encountering those nor should they take one on until they have enough experience and equipment.[/i]
So far i only played in 2 sectors. none of them in Legacy space, of course. But both of them had Anomalous station.
Though, it wasn't that difficult. I just destroyed its core with my missile turrets. As for some reason, they placed it right next to window. And then just a lot of free loot
Sabaithal Jul 24, 2022 @ 12:14pm 
This is why THROWABLE explosives should be a thing. Grenades, basically.
Bif Jul 24, 2022 @ 12:52pm 
Originally posted by Sabaithal:
This is why THROWABLE explosives should be a thing. Grenades, basically.
if only they had rocket launchers
Sabaithal Jul 24, 2022 @ 1:50pm 
Originally posted by Bif:
Originally posted by Sabaithal:
This is why THROWABLE explosives should be a thing. Grenades, basically.
if only they had rocket launchers
Not the same. I can't launch a rocket around a corner.
Vinny Jul 24, 2022 @ 3:43pm 
Originally posted by Artur:
So far i only played in 2 sectors. none of them in Legacy space, of course. But both of them had Anomalous station.
Though, it wasn't that difficult. I just destroyed its core with my missile turrets. As for some reason, they placed it right next to window. And then just a lot of free loot

This was the post that got me thinking that 'anomalous station' is just a generic name for an encounterable POI. And sure enough, there wasn't chevrons indicating that the structure wasn't indestructible, even though it was made completely of xeno blocks.

I'd gotten into the habit of turning my turrets off, because of the indestructible xeno teleporter tower on the starting worlds.

This made it absurdly easy then, because this mushroom shaped base didn't even have any outside defenses. I could just sit back, relax, and let my projectile cannons drill right through the generators. In fact the only defenses it had other than mob spawners, was the two tier 2 laser turrets ready to shoot the player's head off the moment they emerged from the central elevator shaft that was the only way to access the core.

I guess the lesson learned here is don't go exploring when the structure is left intact; you'll only end up doing corpse runs no matter how well equipped you are.
Bif Jul 24, 2022 @ 8:47pm 
Originally posted by Vinny:
Originally posted by Artur:
So far i only played in 2 sectors. none of them in Legacy space, of course. But both of them had Anomalous station.
Though, it wasn't that difficult. I just destroyed its core with my missile turrets. As for some reason, they placed it right next to window. And then just a lot of free loot

This was the post that got me thinking that 'anomalous station' is just a generic name for an encounterable POI. And sure enough, there wasn't chevrons indicating that the structure wasn't indestructible, even though it was made completely of xeno blocks.

I'd gotten into the habit of turning my turrets off, because of the indestructible xeno teleporter tower on the starting worlds.

This made it absurdly easy then, because this mushroom shaped base didn't even have any outside defenses. I could just sit back, relax, and let my projectile cannons drill right through the generators. In fact the only defenses it had other than mob spawners, was the two tier 2 laser turrets ready to shoot the player's head off the moment they emerged from the central elevator shaft that was the only way to access the core.

I guess the lesson learned here is don't go exploring when the structure is left intact; you'll only end up doing corpse runs no matter how well equipped you are.
You're all right, Vinny. Glad you joined us.
esckay Jul 25, 2022 @ 12:15am 
if somebody wrote a review that says this game is hard i died too easily, i most definitely would want to play it.
zaphodikus Jul 25, 2022 @ 1:48am 
That's why I took a break from EGS to play The Long Dark. It really made me enjoy Empyrion and forced me to up the difficulty and risks. It's good to feel not dead.
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Date Posted: Jul 24, 2022 @ 1:01am
Posts: 16