Sublight

Sublight

Initial Demo Impression
Impressive. Any game that tries to implement capital starship command/action is of interest to me. I like the pace of the game, the flavour of the weaponry. I like the look of the unlock/upgrade systems.

I might hope to merge weapons together - perhaps a very long-term set of unlocks for the future - so I could add barrels or megawatts to weapons, combine a plasma weapon with a cannon, etc. . I might also like the capacity to unlock upgrades to the ships that give me more weapon slots, though such would be of secondary import if the merge idea I mentioned might become a thing.

I'd like the capacity to zoom out, even just momentarily.

Lots of potential. I'd buy the full version instantly. The greater the variety of heavy cap ships, the better.
Originally posted by CODEBREW SOFTWARE:
Hey!
I've been experimenting with weapon merging to upgrade as it was requested in a few other places.
I will confirm this will be added to the launch version of the game as with adding so many more weapons more ways to upgrade actually becomes very useful!
So thanks for the feedback.

I'll also look into player damage states & a better exit animation to help sell the immersion.
Thanks for your comments all!
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Showing 1-5 of 5 comments
You need an animation for the destruction of the player ships. The current "end of run" is rather abrupt... to the extent the first time it happened I didn't realize that my ship had actually been destroyed.
Originally posted by Warlok:
You need an animation for the destruction of the player ships. The current "end of run" is rather abrupt... to the extent the first time it happened I didn't realize that my ship had actually been destroyed.
It seems to be we just warp out of there and escape death, rather than explode.
Maybe a radio transmission or animation sells the effect that you are emergency teleporting to get out
The author of this thread has indicated that this post answers the original topic.
Hey!
I've been experimenting with weapon merging to upgrade as it was requested in a few other places.
I will confirm this will be added to the launch version of the game as with adding so many more weapons more ways to upgrade actually becomes very useful!
So thanks for the feedback.

I'll also look into player damage states & a better exit animation to help sell the immersion.
Thanks for your comments all!
Originally posted by CODEBREW SOFTWARE:
Hey!
I've been experimenting with weapon merging to upgrade as it was requested in a few other places.
I will confirm this will be added to the launch version of the game as with adding so many more weapons more ways to upgrade actually becomes very useful!
So thanks for the feedback.

I'll also look into player damage states & a better exit animation to help sell the immersion.
Thanks for your comments all!

Cool! Thanks for considering.
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Showing 1-5 of 5 comments
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