Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So far stun was pretty useless for me, tho I guess it can be good to have free shots on fast moving targets such as hell knights, revenants and barons.
Rocket rack on assault rifle is underpowered, but once fully upgraded, it is overpowered and kinda stops being fun to use.
The precision scope is pretty good for headshots, and once fully upgraded it is really awesome against mancubuses.
Assault Rifle early on is really nice when you fully upgrade the micro missiles though for dealing with larger enemies earlier on.
Also, Plama gun stun feature is INSANELY useful.
plus i've heard the Stun Bomb upgrade supposedly depletes the energy shields that some of the possessed soldiers have on them
It does
Plasma's nova is strong against weak enemies that are close. Letting imps, let alone other mobs, that close and rely on skill that actually cannot be fired whenever you need = suicide (plus you can get rid of imps by anything, one headshots from any distance works as well).
Stun gun just depletes my ammo way to fast to use it often. I used it in mid game in tight spaces with Pinkies, but mastered super shotgun is better.
grenades, solving problems since 1590
oooh nice