Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Shazam 20 DIC 2024 a las 9:43 p. m.
Any mods for making item pickup faster?
I love this game and played the hell out of it on PS4, but something that's always annoyed me was the delayed pickup of items that involved a 1-2 second animation of Henry's hand reaching out before picking up the item. I personally prefer efficiency in a mechanic like this over immersion so was hoping there might be a mod that cuts out the animation and makes the item pickup instant like in Oblivion or Skyrim. Does anyone know of a mod like this?
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Khalunka 21 DIC 2024 a las 3:05 a. m. 
One which I am aware is for herb picking.

https://www.nexusmods.com/kingdomcomedeliverance/mods/367?tab=posts

Now for everything else, I am not aware. But I do know where you are coming from. For example, I find so slow the time to open an enemy inventory. It took some time to get used to it.
DargonBlak 21 DIC 2024 a las 4:04 a. m. 
the herb one is the only thing i know of, and i think it only works by skipping the animation

Henry still has to "find" the herb, and "pick" the herb, but the bow down and gather animation is skipped

i think that's pretty much the complexity mods can do for kcd, either customize game parameters or skip animations, i think there may be some inventory mods, but i think all the mechanics are the same (basically saying a "loot all corpses" mod would be a stretch)

after my first playthrough or two, i added a bunch of Quality of Life (QoL) upgrades, including changes that reduced the need for grinding by increasing the XP gain for certain actions

for example, to speed up Herbalist grinding i changed the parameters for XP per Herb Picking (HerbGatherXP) and Herb Picking Radius per Level (HerbGatherSkillToRadius)

oh, and i had changed my base inventory weight (BaseInventoryCapacity) a long time before...

https://forums.nexusmods.com/topic/6409661-tutorial-tweaking-rpg-parameters/

the QoL changes helped me focus less on grinding and more on playing the parts i enjoy, over and over and over... (and yet i still stumble on new things as i wander)
Última edición por DargonBlak; 21 DIC 2024 a las 4:55 a. m.
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Publicado el: 20 DIC 2024 a las 9:43 p. m.
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