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Thanks for the reply! All the mods I have mentioned, I have downloaded it just yesterday. So I believe I have the updated version.
There was a major API / Database update in 11/2019 that "borked" many mods - so, mods not updated after 11/2019 should be considered questionable.
The mod community for KCD was rather lackluster, but that's to be expected for a 1-off game.
There are two Save mods that work.
Other mods that touch the data files were poorly developed in the first place, so even if they were updated they could still be causing conflicts.
For example, many of the mods i was looking at early touched the same file, and the last one to touch the file would win, basically negating the others...
So, i chose to merge all the mods i wanted to use into a single file (mostly QoL updates) .. and then, i just modified the game data file directly (keeping a backup, of course), using this page as a guide:
https://forums.nexusmods.com/index.php?/topic/6409661-tutorial-tweaking-rpg-parameters/
hope this adds some clarity.
of course, it might actually be your option 2 ;D
If you open mod.manifest with a text editor you'll find they have lines at the end like this: <kcd_version>1.9.6</kcd_version>
Many mods are "fixable" simply by adding a line that has the current KCD version. Not all, but a lot can be "updated" this way.