Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Point of combos?
I'm a veteran of this game with around 300 hours and mostly just kill enemies now with master strikes. I have to say though, i'm leveling up my weaps atm and just feel that combos are kinda pointless.

Most enemies won't let you finish a 4 stage combo because they will reposte and the ones that don't stop your combo just die in the second hit! I've yet to see the animation of most combos in this game for that reason.

Combos just seem like a rare occurrence to me.
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Showing 1-15 of 89 comments
SortaBad Feb 23, 2020 @ 12:55pm 
I've been experiencing the same thing. I think there's a mod to keybind combos, but it feels like cheating so I didn't do it. I also mostly use master strokes.
Nevasith Feb 23, 2020 @ 1:19pm 
Feel the same. Combos right now are mostly useless and put you at risk rather than helping since any enemy can just interrupt them.
Adeptus Lebowski Feb 23, 2020 @ 1:21pm 
Exactly! I love this game and want to stay in this world haha! But tbh, i'm quite happy with the way fights go down and i never fight more than one or two at a time. When i do engage, i mostly feel satisfied with out maneuvering foes with master strikes and feints. Tehn head to town and sell their gear for funding my village costs ;)
DobbyBaby Feb 23, 2020 @ 2:08pm 
Yeah, I’m still newish to the game l, maybe 70 hours, but it’s very difficult to execute combos. When you make it, it’s very fun to watch. In fact, I am obsessed with figuring out how to do them consistently and have been postponing master strike training for this reason.

It does sort of feel like there was a conceptual design flaw in the way combos are implemented. They need to be slightly easier to execute, in my opinion. I think that simply getting the timing right, irrespective of the target’s actions, is difficult (too difficult). But when you factor in the target’s ability to move out of the way or riposte, it’s just far too difficult for the payout.
OnlyOffensive Feb 23, 2020 @ 2:34pm 
very unlikely to be riposted if you land first hit, since opponent will be greatly unbalanced. Ive seen riposte mid combo very few times, its usually perfect block at best, riposte can be common on first hit.

And to answer post above the keys to execute a combo are:

1.) Land first hit ( meaning feints )
2.) Understand opponents stamina, on low stamina they barely will be able to block unfeinted attack, simple hold most likely will hit them.

To unswer your question you do great deal of damage, since combo drains stamina ALOT, hit certain parts of body, get INVINC frames for it, which is good for group fights.

And knockback combo is straight OP in any situation, 1v1 its autowin in group fights it gives you space. And last, you dont have to do 4 stage combo each time, though longsword one is VERY common to succeed, left to right chain almost never gets hard countered. Longsword has 4 3 stage combo, all great and fairly easy to execute with bare minimum of understanding about off-balance, stamina and feints.
Last edited by OnlyOffensive; Feb 23, 2020 @ 2:40pm
OnlyOffensive Feb 23, 2020 @ 2:49pm 
and to be fair its more like 2-3 stages, since last move cannot be countered, so you can basically swing weapon 2 times with most likely block and even hit, you have no continue or you can basically 2 swings combo where if first hits blocked you get result in the end. Something like that

so basically in offense you either can swing randomly or you can do it with a purpose of combo, you lose nothing, gain more.

also there is opponents morale, the lower it is the better offense you'll have, so naturally dodging or blocking or riposting yourself in the start will decrease morale by alot and you can launch offensive. And of course the effect of intimidating.
Last edited by OnlyOffensive; Feb 23, 2020 @ 2:55pm
Heresy Feb 23, 2020 @ 5:24pm 
Yeah this is what im getting too. Even training with Bernard i have landed maybe 5 combos in hours of training with him. He just doesnt give you a chance. He will simply parry the second, third of forth swing of the combo and reset it.

Im starting to really want to get that boar strength perk where you can stagger enemies by running into them. I always thought oh thats kinda useless but now im thinking thats prob the most effective combat ability in the whole game lmao.
Adeptus Lebowski Feb 23, 2020 @ 5:41pm 
The boar perk doesn't work for me. I run into them and nothing happens lol
Heresy Feb 23, 2020 @ 5:46pm 
it mentions the weight of your armour maybe you need to be fully in plate to actually stagger them
Chillum Feb 23, 2020 @ 6:41pm 
It largely depends on your skills.

If the enemy outskills you, do NOT combo.

If the enemy is equal skill, do NOT combo.

if the enemy is slightly lower skill than you, you can try to combo.

if the enemy is extremely lower skill than you, you can combo.

The first hit does not "unbalance them" each enemy has a chance to parry/masterstrike depending on their skills. if they have a 60% chance to parry, they will almost certainly parry that second blow and screw your combo.

Combos are mostly for flair and easy opening of lower skilled opponents, they do have a place in this game currently.
Last edited by Chillum; Feb 23, 2020 @ 6:41pm
Heresy Feb 23, 2020 @ 6:43pm 
Originally posted by Chillum:
It largely depends on your skills.

If the enemy outskills you, do NOT combo.

If the enemy is equal skill, do NOT combo.

if the enemy is slightly lower skill than you, you can try to combo.

if the enemy is extremely lower skill than you, you can combo.

The first hit does not "unbalance them" each enemy has a chance to parry/masterstrike depending on their skills. if they have a 60% chance to parry, they will almost certainly parry that second blow and screw your combo.

Combos are mostly for flair and easy opening of lower skilled opponents, they do have a place in this game currently.

I noticed some BS auto block ♥♥♥♥ from cumans in that prybislkavitz mission where the archers retreat if you try and chase them and attack them from behind they 180 block every single one of your attacks... As they are running away... how do they even know they are being attackeed lol.
Adeptus Lebowski Feb 23, 2020 @ 6:59pm 
I feel that ppl are missing the point! I can kill most enemies with 2 master strikes, so do these enemies out skill me???
Chillum Feb 23, 2020 @ 8:23pm 
Originally posted by Lebowski The Depressed:
I feel that ppl are missing the point! I can kill most enemies with 2 master strikes, so do these enemies out skill me???
Depends, master strikes are a little op. You can certainly go the entire game just sitting there waiting for the masterstrikes. More power to you if you want to play this way.

Those who want to actually fight, can, those who want to use combos to see the extra moves, or who would rather combo than the go to grapple-thrust/overhead can as well.

the glory of a singleplayer game :)
Last edited by Chillum; Feb 23, 2020 @ 8:24pm
OnlyOffensive Feb 24, 2020 @ 1:37am 
Originally posted by Chillum:
It largely depends on your skills.

If the enemy outskills you, do NOT combo.

If the enemy is equal skill, do NOT combo.

if the enemy is slightly lower skill than you, you can try to combo.

if the enemy is extremely lower skill than you, you can combo.

The first hit does not "unbalance them" each enemy has a chance to parry/masterstrike depending on their skills. if they have a 60% chance to parry, they will almost certainly parry that second blow and screw your combo.

Combos are mostly for flair and easy opening of lower skilled opponents, they do have a place in this game currently.

i combo every opponent lol.

Ok, so you understand, when henry has 20 str his attacks drain ♥♥♥♥♥♥♥ of stamina especially with mace/axe/longsword ( this order ) his attacks can be blocked ( just blocked ) by very few, since the impact so strong it unbalances, when opp out of stamina ( happens very fast ) he can't block properly if YOU LAND A HIT the oppoent flinches, its almost 100% combo success, only highest skill opps can possibly perfect block/riposte later, happens.

You guys always say %%%%%, but you dont count morale which decrease overall combat perfermance of opponents by ALOT. Just take intimidating and you already have aura that decrease nearby opps, not to mention taunt and your own performance.

And speaking of master strikes, you can follow your swith combo, very high probability of success if you time it right, and really powerfull in group combat. You get invinc frames both for master strike and combo, works excellent.
Last edited by OnlyOffensive; Feb 24, 2020 @ 1:44am
OnlyOffensive Feb 24, 2020 @ 1:39am 
Originally posted by Lebowski The Depressed:
I feel that ppl are missing the point! I can kill most enemies with 2 master strikes, so do these enemies out skill me???

I already told you, the point is:

You either ATTACKING randomly with no real purpose, or you do SAME amount of swings and possibly combo, that cannot be countered.

Of course you can sit and do your master strikes. You asked about purpose of combos, not which combat style better suits you.
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Date Posted: Feb 23, 2020 @ 12:53pm
Posts: 89