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It only confirms that the game was remade using the unity engine. It does not confirm that they lost the orginal source code.
I am not an experienced programmer, but I always hear Unity makes things very easy to port cross-platform. If so, that is great news and I hope they stick to it!
FF 13 is using Square Enix's own Crystal Tools engine on all platforms.
FF 1-12 always used square's own engine on their original platforms.
The FFX HD remaster is using Sony's Phyre engine.
Though I should probably point out that Sony's Phyre engine isn't a SE Proprietary, it's Sony's, for developing games for their console.
https://en.wikipedia.org/wiki/PhyreEngine
I added the emphasis.
Edit: That was your point, wasn't it? I see what you were responding to, sorry. It's still interesting though I think! I didn't know about this until now.
FF7 Remake is where they've started using Unreal.
And it should be noted that cyber connect 2 is doing that remake last i heard You know the guy that don't bring .hack games over anymore .... XD I don't think we've seen a game from them in a long while.
First, it's being made in tandem with CC2 who's making a lot of the asset resources and one of SE's teams which is covering a lot of work as well, and the entire thing is being produced / directed by SE members.
Second, we've seen a lot from them. CC2 never slowed down in making games, they make all of the Naruto Ninja Storm games, JoJo's Bizarre Adventure, etc. .hack//'s last title so far was made in 2012 as well, we just don't really get them in the US. They've released 18 games since 2010 alone.
I believe The Last Remnant was Square Enix's first game with the unreal engine.