FINAL FANTASY IX

FINAL FANTASY IX

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Taka Jul 8, 2016 @ 5:52pm
Something is seriously wrong with the encounter rate in this port.
I suspected it for a while now, but now I'm sure of it - the encounter rate is MUCH lower than in the PS1 version (and no, I don't have No Encounters on...)

I just went through the entirety of Fossil Roo and only had 3 random encounters the whole time. That's completely ridiculous...
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Showing 1-15 of 17 comments
Zunnoab #931 Jul 8, 2016 @ 6:27pm 
See the thing about random numbers is they are random. Assumptions have nothing on empirical data.
joe.morris86 Jul 9, 2016 @ 3:23am 
If anything I was thinking the rate seems to be increased compared to what I remember of the PS1 version. Probably just the random math doing its thing for both of us :P
bushidousenshi Jul 9, 2016 @ 8:21am 
Originally posted by Not A Bear:
I suspected it for a while now, but now I'm sure of it - the encounter rate is MUCH lower than in the PS1 version

I noticed that too
Jerti Jul 9, 2016 @ 8:35am 
Originally posted by Zunnoab #931:
See the thing about random numbers is they are random. Assumptions have nothing on empirical data.

This, unless you dont have ten-thousands of encounters which i really doubt, it doesnt prove anything.
Sylar Jul 9, 2016 @ 9:56am 
I didin't notice any difference honestly. They are random after all. One time I got three battles in a span of 15 seconds.
Tirlititi Jul 9, 2016 @ 10:03am 
The difference is quiet big between the Steam and PSX version. It can be seen without such a statistical study.
Speedrunners know by experience which screens are likely to give encounters and which don't. There are several screens for which there are encounters consistantly in the PSX version and no encounter consistantly in the Steam version.
Zunnoab #931 Jul 9, 2016 @ 9:49pm 
Originally posted by Tirlititi:
The difference is quiet big between the Steam and PSX version. It can be seen without such a statistical study.
Speedrunners know by experience which screens are likely to give encounters and which don't. There are several screens for which there are encounters consistantly in the PSX version and no encounter consistantly in the Steam version.
Wrong. You need lots of data for proof.

My nephew avoids battle in RPGs outrageously. Because of that I remember saying how lucky he was that he made it all the way through to the city in Cleyra's tree without a single random battle, on the PS1 version.
Last edited by Zunnoab #931; Jul 9, 2016 @ 9:50pm
Tirlititi Jul 10, 2016 @ 4:26am 
Yes, lots of data. And for such a difference, lots of data means no more than 1 playthrough.

Cleyra's tree without a random battle isn't so rare ; there is no really long screen.
Burmecia with no random battle, the Ice Cavern, the Fossil Roo, the Dead Forest, the Iifa Tree, etc... without random battles, those are hard to get in the PSX version (no one ever got a Iifa Tree without random battles to my knowledge). I just tried and got no encounter on my 4th attempt on the Iifa Tree screen before the moogle, while it's known to be very unlikely on the PSX version. And that wasn't pure luck since I got the encounters very late on my other attempts.

Try for yourself. Memoria's "Two Moons" screen is also known to be near impossible to get through without random battles.

EDIT : Here are speedruns of both PSX and PC versions. Go and compare the encounter counter.
PC version[www.speedrun.com]
PSX version[www.speedrun.com]
Last edited by Tirlititi; Jul 10, 2016 @ 5:13am
JulienB Jul 10, 2016 @ 4:41pm 
this is anecdotal of course but I too found the encounter rate much lower than the ps1 classic version or the originial.
Bajocontinuo Jul 10, 2016 @ 11:44pm 
i like this port
Zunnoab #931 Jul 11, 2016 @ 12:00am 
Considering the Ice Cavern has hard coded battles...
Everywhere I been in this game I've had a good amount of random battles.
stoopk1d Jul 13, 2016 @ 12:01pm 
Encounter rate feels lower in Steam version compared to the original.

I remember comparing FF7 to FF9 on the PS1 a few years ago and remarking how much higher the encounter rate felt in FF9. It felt like 2-3x higher than FF7.
Last edited by stoopk1d; Jul 13, 2016 @ 12:02pm
atl nano Jul 13, 2016 @ 1:19pm 
I've been through the port twice now. The Random encounters in "Dungeon Areas" have been greatly reduced. In the world map it is about the same as the PS1 version.
Taka Jul 15, 2016 @ 11:00am 
I just walked through the entirety of Ipsen's Castle and did not encounter a single enemy. The encounter rate is definitely broken.
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Date Posted: Jul 8, 2016 @ 5:52pm
Posts: 17