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IX's gameplay with learning abilities trough equipment remains great. The Battle system is as any other older FF. So don't get why you would complain about that aspect...
The only two main things that always bugged me was its graphics (with the Steam Remaster I have no more complaints allthough with improved backgrounds we'd be in gaming heaven) and the slower pace of the game (the faster pace in FFX battles are one of my favorite battlesystems in the series).
hahaha
In fairness, posters like Ed, even if I happen to agree with their taste relative to IX (I prefer it to X) do their cause no favors by using the same tone and approach as the OP. As you correctly point out, preference for an entry in a franchise cannot be boiled down to objective superiority of one entry over another; what a person draws joy from is generally subjective.
VI happens to be my personal favorite (came out when I was 13; between it and Chrono Trigger, my eighth and ninth grade years were pretty well sewn up--still have my carts for both). IX is a close second.
I never really cared much for X, and really only got into VII because it was the hot new thing; after I'd finished it once, I sorta moved away from it altogether.
But, again, that's my experience; it stands for no one else's, nor can it be used to argue anyone else's.
Hell, I'm sure there's -someone- out there who loves Mystic Quest. That's the good thing about the franchise; every fan loves some part of it intensely--they just disagree on which one. ;)
My wife and I have one of those retro combo systems that still plays a variety of old carts; maybe I'll look up a copy and see if I can't bull through it now.
IX is 5x better than FFX
Even though X is fantastic.
You can't compare a Ps1 game with a Ps2 game....are two separate world.And console specs are too much different...Here Playstation 1 specs:
CPU: 32-bit RISC MIPS R3000A compatible MIPS R3051 (33.8688 MHz)
MDEC (motion decoder) for FMV playback
SPU (sound processing unit)
RAM: 2 MB main, 1 MB video
Graphics: GPU and Geometry Transformation Engine (GTE), with 2D rotation, scaling, transparency and fading, and 3D texture mapping and shading
Colors: 16.7 million
Sprites: 4,000
Polygons: 180,000 per second (textured), 360,000 per second (flat-shaded)
Resolution: 256×224 to 640×480 pixels
Sound: 16-bit, 24 channel PCM
And this are Playstation 2:
CPU "Emotion Engine" clocked at 294.912 MHz (launch), 299 MHz (newer models), with 128-bit SIMD capabilities
Memory 32 MB of Direct RAMBUS or RDRAM
4 MB eDRAM
Display
Composite video
S-Video
RGB
SCART
VGA (progressive scan capable software only)
YPBPR component video/D-Terminal
GPU "Graphics Synthesizer" clocked at 147.456 MHz
Sound
Dolby Digital 5.1
DTS 5.1
If you want to compare two games need to be on the same machine.....
This is beyond wrong.
Your assessment of the relative "quality" of VII, VIII, IX, and X/X-2 is phrased as a statement of objective fact.
It is not. It is a statement of subjective opinion.
I could pretty easily prepare for you a lengthy argument comparing the melodrama of VII's plot, principle characters, and narrative tropes to the general design of FF IX, and provide solid support for the idea that FF IX--which features a narrative framework loosely based on a multi-act play--is actually the more technically sound product from a narrative standpoint.
Such an argument would, however, inherently be tainted by my personal biases regarding VII and IX (I did not care for VII, apart from a couple of weeks around launch--and then I moved away from it).
My biases do not establish objective fact. They establish subjective opinion--and an opinion that cannot dictate that reality mold itself to suit said opinion.
You're right. It's an opinion, as is mine, as is yours, as is OP's. However, when it's a majority opinion, it says a lot.
VII and X are popular, perhaps the most popular. However, in fan discussions IV, VI, VII, and IX are the ones that come up as the popular favourites.
I could point out flaws in each and every one of those games, including IX. That being said, they're still all very good games, and have less flaws than X.
Ah, but when you say "popular," you're implicitly acknowledging two very different metrics; if IV, VI (my personal favorite), VII and IX consistently come up as favorites in fan discussions, then the only metric by which VII and X could be considered "the most popular" would be the number of units sold.
It's been pretty well established that VII and X both enjoyed very significant sales numbers--but they were also the first FF games on new hardware. VI, which garnered its own share of critical acclaim, hit fairly close to the time the PSX released--and only three years prior to FF VII; VII was going to move units precisely because people were excited to see what the series would do on the then-new PSX hardware.
Same story applies to the sales relationship between IX and X; IX hit during the twilight of the PSX's run, and X was meant to drive hardware sales. It did so exceptionally well, precisely because the initial release of the game provided such a significant leap forward in terms of graphical fidelity for the franchise.
So, er, "majority opinion," if we're looking at sales as the primary indicator, seems to largely be based on the "hot new thing," rather than any other established metric.
Again, preference for individual entries is entirely subjective, which was my point to begin with; my response was entirely predicated on Shirayuki attempting to objectively quantify the relative "quality" of entries in the franchise.