Fallout 4

Fallout 4

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Fear2288 Feb 18, 2024 @ 9:31pm
Why Did/Does FSD Get So Much Hate?
I just finished up the Fens Sheriff Department mod recently and I recall seeing various comments on the mod’s page from the creator talking about the amount of negative feedback he got over it, the harassment that certain people involved in its creation were subjected to, and how the experience motivated the mod maker to ultimately “retire” from making any more mods.

And I gotta wonder why…

FSD is actually a really well made - lengthy - quest mod that adds in a ton of content perfect for someone who wants to play a character that isn’t keen on joining any of the existing factions and is just kind of a merc/vigilante/independent “good guy” who hates the Institute, Gunners, and Raiders.

Sure, it’s not a perfect and flawless mod, it has its issues and some design choices that weren’t great, and I could see how some may find the character of Lily to be annoying with her loud personality and exaggerated New England accent, but I’m not seeing any reasons for the supposedly severe amount of toxic and mean-spirited flak FSD got.

Does anyone know the story behind this?

Or if you’re someone who really disliked the mod can you share why?
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Showing 1-4 of 4 comments
Xenon The Noble Feb 18, 2024 @ 11:38pm 
Never heard of the mod. I see mods for the mod on nexus but not the mod itself. Not sure why I'd want the mod. Op says it's annoying and glitchy, sorry the players of Fallout don't play it but then... wtf? It's the players fault?

its the players... fault? Bad player (whacks player with rolled up newspaper) Bad bad!

Do I have to like every mod out there? Sometimes I start a new mod and say "yeah no... I don't want to play that" e.g. Commonwealth stories borked my graphics and starts out on a "kill the Christians and open a house of ill repute" quest. Yeah no... Really interesting but not really my game.
Other times a mod borks the game and it's "start over" time... Not happy about that. A mod that borks my game and makes me start over is worse than no mod at all, but it's the risk in checking out mods.
Last edited by Xenon The Noble; Feb 18, 2024 @ 11:44pm
TheLoveMummy Feb 19, 2024 @ 2:37am 
1, you have to have lilly with you for most of the game and her voice is an auditory crime against humanity. 2, see number 1. Even with the voice off its still too long winded.
Fear2288 Feb 19, 2024 @ 4:12am 
Originally posted by TheLoveMummy:
1, you have to have lilly with you for most of the game and her voice is an auditory crime against humanity. 2, see number 1. Even with the voice off its still too long winded.
As someone who actually prefers to NOT use companions in Skyrim, FO4, and SF I actually didn’t mind having Lily along with me.

I guess it “made sense” to me as many of the quests either pertain to Lily’s personal story arc, or are given to you in such a way that it narratively tracks that you’d have her along for the ride.

I also got a chuckle out of the custom companion messages that said “Lily has dismissed you” and “Lily has recruited you as her sidekick” to compliment the running “joke” that you weren’t the main character in this story.

Her voice…yeah, I can totally understand that some people could be put off by that exaggerated Bostonian accent, but you can’t deny the girl gave a pretty damn good performance - certainly on par or better than anything in the vanilla game.

Maybe it doesn’t bother me as much because I’m from the Mid-Atlantic US and am used to hearing New England, New York, New Jersey, and Philly accents.

The one that actually bothered me was Rizzo.

I don’t know what that guy was going for. He was trying to mix black gangsta with 1950s white greaser, but then you could also hear what I assume is his actual accent that sounds like he could be from Britain (like when he pronounces “garage” like “gair-ridge”). On top of that his audio quality was noticeably poorer than most of the other characters. I hated hearing Rizzo talk.

Lily and Rizzo’s voices aside though, I can’t see why FSD got this supposedly large wave of hate. Yeah, there are some questionable quests that have you going back and forth a lot, and some of the lengthy dialogue “cut scenes” can get stuck but overall it’s a pretty darn good quest mod with an interesting story to tell, memorable characters, and lots of content - definitely better than 90% of the others out there. The only quest mod I’ve played that I can say was better was America Rising 2.
Last edited by Fear2288; Feb 19, 2024 @ 4:15am
TheLoveMummy Feb 19, 2024 @ 8:27pm 
Its all too offputting, irrelevant, and abundant for me. The Gary and Terry reunion was the biggest kokslap since having to listen to Grandma Flexington's story in Borderlands 2. There wasn't an npc in it I wanted anything to do with except the pissed off doorman, but hes barely in it. The Outcast and Remnants series fared better with shorter dialog that kept the story moving.
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Date Posted: Feb 18, 2024 @ 9:31pm
Posts: 4