Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But I think you are misunderstanding what needs to be done, this is advanced modding, you will also likely need to use NIFSkope or CK to change some and maybe even Blender as well, since robots are, well, robotic, and without precise placement, I imagine clothes will clip when your Servitron is doing something... hmm, let's say "active".
It's not that difficult, but there are set steps you must perform in sequence, and you'll probably get good at weight painting. There are tutorials of course, but they are going to seem very long and very tedious with lots of steps if you've never made mod edits before.
And, since you're starting bare, you have to create and position each adjustment point and link what vertices/regions they control, and naming them is quite important if you want to use existing clothes as-is without having to fully convert them for her... but you might have to, anyway. The creator of said mod, or other fans of the mod, might have already done all this, there might exist presets you can just download and use... this is why they're telling you to go there. Not because they don't want to help you.
And if you think we're helpful, actually the <ahem> modding community is one of the nicest group of intelligent technical perverts you'll ever spend time with... always helpful, and usually entertaining.