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HOWEVER I believe this only works when you’re in the cell, as soon as you leave the cell and come back, it’ll reset the NPC, object, etc to its original name.
It’s either that or it resets on game load (the next time you exit and then start the game) or cell reset (however many in-game days that is).
Even the mod Rename Anything - which is just the console command performed through UI elements instead - is subject to this in some instances (not all, otherwise the mod would be useless), it’s an engine thing IIRC.
I think the only way to permanently change the name of something is to edit the actual records in a utility like FO4Edit, but it may not be as simple as it sounds and could cause issues. I’ve done it for mod-added weapons, armor, and items before and it seemed to work fine and not generate problems, but I can’t speak to what could happen when altering an NPC’s name - especially if it’s an NPC or companion from FO4’s vanilla files.
rename anything is in every install I have, it's like scrap everything, I can't exist happily without it.
you can name anything, not even in the cell, not even loaded, not even spawned into existence yet! And that new name is the name you'll get when it's finally used, doesn't matter if it's an NPC or a chest or a dog or a wall segment... I've taken to randomly naming tires on the road "Rubber", cause I love Quentin Dupieux's movies and someone needs to make a psycho killer tire mod one day. you can even rename records you shouldn't even be touching and can break script execution if it's keyed off of name that you now changed
the only time you have to worry is names set via script function; it may reset it once, it may constantly reset it, you'll have to see why in that scenario.
I've never had the experience Fear has. I've left the commonwealth, changed the name remotely back in the commonwealth, stayed in Far Harbour 22 in-game days, and getting back, everybody is still named as I set them, settlers, important NPCs, generic NPCs, road signs, beer bottles on a table... anything, as the name implies.
Short answer to the topic is no, you can't, long answer is get the rename anything mod, it works like a charm and does exactly what you want
"My mods aren't installing correctly because of Vortex!"
"My game ran fine until I installed Vortex!"
"My grandmother smoked for 30 years but didn't catch lung cancer until she installed Vortex!"
Like what? You sure vortex is the problem? I've been through thousands of mods and have like 400 installed right now, and I don't have lung cancer. That's all I'm saying.