Fallout 4

Fallout 4

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Mexicola9302 Apr 16, 2024 @ 2:04pm
Will they update it for new hardware?
Will they fix debris effects?
Will they fix the high FPS causing weird physics behaviour?
Will they optimize it to take advantage of newer hardware in general?
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Showing 1-15 of 18 comments
steventirey Apr 16, 2024 @ 2:16pm 
The Weapon Debris thing isn't Bethesda's problem. Weapon Debris works on most brands of graphics cards. Its one specific brand of cards it doesn't work on, because that is the way the manufacturer made them. They chose to make their cards different from what everyone else was doing.

I believe Starfield also has a 60 FPS cap. The update for Fallout likely won't change a thing in that regard either.
Last edited by steventirey; Apr 16, 2024 @ 2:18pm
wesnef Apr 16, 2024 @ 2:16pm 
No one knows. They've only given vague feature lists.
Mexicola9302 Apr 16, 2024 @ 2:19pm 
Originally posted by steventirey:
The Weapon Debris thing isn't Bethesda's problem. Weapon Debris works on most brands of graphics cards. Its one specific brand of cards it doesn't work on, because that is the way the manufacturer made them.

I believe Starfield also has a 60 FPS cap. The update for Fallout likely won't change a thing in that regard either.
Starfield doesn't have a 60 FPS cap and Fallout 76 also doesn't have a 60 FPS cap.

Afaik it's GPU's that are newer than the GTX 10 series, so all RTX GPU's, but i got no idea about AMD.
Last edited by Mexicola9302; Apr 16, 2024 @ 2:19pm
wesnef Apr 16, 2024 @ 2:21pm 
Originally posted by Mexicola9302:
Afaik it's GPU's that are newer than the GTX 10 series, so all RTX GPU's, but i got no idea about AMD.

With an AMD card, the Weapon Debris option doesn't even appear in the launcher.
trey Apr 16, 2024 @ 2:39pm 
You're asking if the man that told Starfield players with 30-40 series cards to upgrade their PCs, if hes going to optimize his game?

I guess we'll see.
Cobravirus Apr 16, 2024 @ 2:39pm 
Originally posted by Mexicola9302:
Will they fix debris effects?
Will they fix the high FPS causing weird physics behaviour?
Will they optimize it to take advantage of newer hardware in general?

AMD cards do not have weapon debris issues and I run my game on Ultra 4K @ 144.000Hz with the only issue being weird frame timing; but that's due to how the game reads memory.
Mexicola9302 Apr 16, 2024 @ 2:43pm 
I did try playing it with a mod that unlocked the frames to 120 FPS in 2160p, but it didn't feel smooth it was horrible to play it like that.

I have R9 5950x, RTX 3080, 32 GB 3600 MHZ RAM CL14 (B-DIE) and i think i had it installed on a Gen3 NVMe a Samsung 970 EVO 1 TB.
Last edited by Mexicola9302; Apr 16, 2024 @ 2:45pm
sdack Apr 16, 2024 @ 2:58pm 
The main confusion is that people call it "Next Gen Update". It is however an update for Next-Gen consoles, to have the game running at 60fps on these consoles.

It is just an update and not a remastered or upgraded game version of Fallout 4.
Mexicola9302 Apr 16, 2024 @ 3:16pm 
Originally posted by sdack:
The main confusion is that people call it "Next Gen Update". It is however an update for Next-Gen consoles, to have the game running at 60fps on these consoles.

It is just an update and not a remastered or upgraded game version of Fallout 4.
I didn't call it "Next Gen Update" i know it's just a small update, but i still hope they fix some of these small issues.
max Apr 16, 2024 @ 5:46pm 
Originally posted by steventirey:
Weapon Debris works on most brands of graphics cards.
It does not. It works only on old enough NVIDIA GPUs. It won't work on any non NVIDIA GPU because if you look inside the binary you can see that it uses only CUDA and nothing else like D3D.

Its one specific brand of cards it doesn't work on, because that is the way the manufacturer made them. They chose to make their cards different from what everyone else was doing
This is incorrect too. The same particle simulator that is distributed publicly (via Github) works just fine on modern NVIDIA GPUs. Which leads to two possibilities about the build used in the game:
1. They shipped a beta build that lacks forward compatibility
2. There was a bug in the shipped simulator that prevents it from working on newer hardware, but it was fixed since
In both cases Bethesda should update the simulator to the one that is shipped publicly.

Also note that the current public releases of the simulator runs on all hardware, because for the last 7 years NVIDIA provides non CUDA implementation as well. So if Bethesda would update, then this feature would work on AMD and Intel GPUs as well.
Last edited by max; Apr 16, 2024 @ 5:47pm
wowcoh56 Apr 16, 2024 @ 5:59pm 
Originally posted by Mexicola9302:
Will they fix debris effects?
Will they fix the high FPS causing weird physics behaviour?
Will they optimize it to take advantage of newer hardware in general?
I believe the patch will help in many ways so hold on till patch day and give it a shot.
Mexicola9302 Apr 17, 2024 @ 1:13am 
Originally posted by wowcoh56:
Originally posted by Mexicola9302:
Will they fix debris effects?
Will they fix the high FPS causing weird physics behaviour?
Will they optimize it to take advantage of newer hardware in general?
I believe the patch will help in many ways so hold on till patch day and give it a shot.
Let's hope so.
Antaiir Apr 17, 2024 @ 1:17am 
Originally posted by Mexicola9302:
Will they .....?

How on earth can _we_ know, what _they_ will do? I can't speak for others, but i don't have the second sight. ;-)
Star Rain Apr 19, 2024 @ 3:49pm 
i will be so happy with weapon debris on my 3070, also will this fix the corvega framerate, its still a nightmare all these years later!?
DarthMotzkus Apr 25, 2024 @ 11:05pm 
Just tested here with the new update on PC. The Weapon Debris issue stills there. Nothing changes.:steamfacepalm:
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Date Posted: Apr 16, 2024 @ 2:04pm
Posts: 18