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Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF947E9ECA0 d3d11.dll+012ECA0
[Compatibility]
F4EE: true
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Home v6.2.9200
CPU: GenuineIntel Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
GPU #1: Nvidia GP107M [GeForce GTX 1050 Mobile]
GPU #2: Intel HD Graphics 630
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.96 GB/31.89 GB
PROBABLE CALL STACK:
[0] 0x7FF947E9ECA0 d3d11.dll+012ECA0
Have you yet tried playing the game without any mods?
Indeed I have weapon debris disabled from the launcher.
I have also tried to play without mods, which causes the error that I mentioned in the previous post, both with mods and without mods, and when it seems that this error does not persist, it appears this d3d11.dll+012ECA0.