Fallout 4

Fallout 4

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Hans Jun 17, 2024 @ 8:00am
McCready is broken af
i can talk to him but i also have an option to hack him like automatrons, does anyone know how to fix this? i do not know any commands for companions so if there is one to reset it please let me know
Last edited by Hans; Jun 17, 2024 @ 10:40am
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Showing 16-24 of 24 comments
Shadow Jun 17, 2024 @ 12:03pm 
Where do you find him
SlasH Jun 17, 2024 @ 12:05pm 
Originally posted by OldFatGuy:
Sounds like OP is talking about having him as a companion to me.
I think you can hack robots while sneaking/hiding at that is what he means and finds faulty, since McCready is a human. But whatever :steamhappy:
Last edited by SlasH; Jun 17, 2024 @ 12:05pm
OldFatGuy Jun 17, 2024 @ 12:09pm 
Originally posted by SlasH:
His name ist McCready btw :steammocking:
Actually it's MacCready. lol
SlasH Jun 17, 2024 @ 12:12pm 
Originally posted by OldFatGuy:
Actually it's MacCready. lol
Got me :steammocking:
OldFatGuy Jun 17, 2024 @ 12:20pm 
Originally posted by Shadow:
Where do you find him
Goodneighbor

EDIT: Goodneighbor in Fallout 4. In Fallout 3, he was at Little Lamp or something like that... where it was all kids and they kicked you out once you reached a certain age. Don't recall seeing him in Fallout NV or 1 or 2 either, so not sure. Don't own 76 so I have no clue if he makes an appearance there or not either.
Last edited by OldFatGuy; Jun 17, 2024 @ 12:23pm
Lip_Gloss Jun 17, 2024 @ 12:31pm 
So McReady is a synth? I KNEW it!
Zekiran Jun 17, 2024 @ 5:08pm 
Originally posted by OldFatGuy:
The other day I went up against a Rust Devil who, when speaking, spoke like a synth. Even used some of the same comments you here from synths, like when he lost me (stealth warning goes from CAUTION to HIDDEN) and made the comment about the need to check his sensors. lol

I had a similar thing happen one other time where a human made robot noises and was so freaked out about it I immediately quit (all the way out to desktop) and then restarted and when I did he made human noises correctly. Maybe quitting and restarting will fix it for you?? If not, maybe restart prior to the encounter and see if it happens again?

I dunno, good luck.

I have had this happen on numerous occasions too! I don't know exactly what it is, but yeah it's SUPER CREEPY innit?
dtt.scanner Jun 17, 2024 @ 5:39pm 
He must be a synth going haywire -- duck and cover.
Lord Nighthawk Jun 17, 2024 @ 6:05pm 
Good that you can add the companion perks with a console command, else i would love to be able to hack a companion to get their perks faster and dismiss them again. This bethesda-forced runaround with a text-repeating mupped just for a perk is .... at last ridiculous after someone plays through a second time or more.....

To the problem - must be a mod, never had something like that on my own, looks like the id´s got changed somehow and he gets identified by the engine as something....different. I don´t know what mod that might be, i never had that behavior but as the engine already spawned and assigned him i don´t expect that this can be reverted without starting a new playthrough.
Last edited by Lord Nighthawk; Jun 17, 2024 @ 6:05pm
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Date Posted: Jun 17, 2024 @ 8:00am
Posts: 24