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One of my fave weapons is the oldie but goodie Garand Rifle. Love that `ping`. It's good when I need more precise shooting over my Remington.
I played both FO1 and FO2.
And FO2 LOTS with multiple playthroughs with mods all the way back then from nomutantsallowed website (which still exists).
Retrofuturism as a style for everything was a thing even then.
The weapons looks were, well the graphics were so poor who could even tell?
BUt your point is well taken many were quite real or based on protoypes that never made it (Pancor Jackhammer, G11) but arguably the AR-18 aka the Police Carbine, with its tiny production run and sale in the US, mostly to Police Depts could be argued fall into that category as well.
I will grant you that FO1 and FO2 were created by, at least some, people who knew about Firearms.
Ever since then not so much.
So many FO1/2 weapons were based on current real ones and then again some were not.
So I guess if I understand your post correctly, your contention is, we should break with this games visual conventions and focus on realistic firearms mods and strive for a COD look in them?
You dont like the 2 weapons mods I discussed?
Because unlike in 1998 now of course the graphics exist to them very close to our current real world.
Highly realistic M4, M16 and AK series (and G3 and SA80 etc) mods also exist.
Are you saying you prefer those?
I for one would like to retain the retrofuturism theme, but I welcome any reasonable discussion on these subjects.