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Or just don't jog if you're low on cores.
"The Glowing Sea" need a Remake Reboot Technical Restart.
If you have leisure for everything, you can also do random preparation, or fly in with the vertibird.
Main reason, I did the Enclave quest while en-route to Virgil, as I knew that would give me a power armor. Except I forgot I needed to peel of some bodies, so I had to make a detour over Goodneighbour to get me a frame.
I also found a Raider Power II armor in a "cave" under the demolish highway, which may a good alternative for the Enclave armor, if you want to pick up another one.
And then there's of course a certain perk you can take so you won't suffer from radiation as much.
All in all enough ways to get in and out of that zone and dealing with the radiation.
Thorin
If you have not done it before and are going to need to explore, 4-5 cores is probably a minimum. Unless you are playing Survival you can fast travel out, so you only need to plan for a one way trip.
To an earlier point - no, you can’t travel by Vertibird the first time you go to the Glowing Sea, because you need an enabled map marker, which you have to acquire on foot.
Just bring a radiation suit.
It also depends a bit how lucky you get finding who you need.
You actually can find some supplies there too.
Id say a minimum of 20 RADX and 12 radaway, plus 5 fusion cores (to be on safe side).is really all thats needed if you are doing the quest.
Also if you want to have morre fun there is this mod atomic World. It adds locatins all over (and very compatible just about anything) but it really shines in the glowing sea. Add 3 cities for you to explore.
https://www.nexusmods.com/fallout4/mods/28713
As for Power Armor, the protection values for rad between T45, T51, T60, X-01 ( and those new CC abortions that dont fit with the fallout retrofuturism theme) all have approx the same Rad protection..
After T45 (which is fine for glowing Sea) I usually play my entire game in T51, the most iconic and "proper" Fallout Armor, cheap to repair and if leveled to T51E or F quite formidable.
can craft BOS armor that gives you like 15 rad resistance per piece, 2 of them will be enough to reduce rad to 1/s or below, as long as you dont swim/walk over rad pool. then about 20 rad away should be enough, to be safe bring as many as you can.
the pa are less efficient for radiation cause they don't offer the same level of protection. at some point you'll need to take radaways if you want to stay for a long time, while with the hazmat suit you will never have to.
oc it's not really important when not on survival mode, but in survival having to often eat a lot of food because of radaway can become boring. the hazmat suit spares you that assle.
It's usually down 30%-40%. Nuclear scientist 3 with the Repair bobble head.
why just 20 game minutes? Or is that real time 20 minutes which is most of a day?